Search Results for "ai programming" - Page 2

Showing 53 open source projects for "ai programming"

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  • 1

    Xn

    A parallel, nodal language protocol

    Xn project tries to develop a three-in-one 'language'. Xn is capable of almost all kinds of data storage, communication, even executable scripts. Applicable cases are therefore very general. Take a larger imaginable one as example, an AI-network (even alive) can't be far away. But all the important thing is that Xn is itself simple. Most usecases, not so ambitious, various average programming tasks or tools can use Xn to shorten their development time. 蘄天元計劃(Xn project, 取此中文名另含圍棋天元佈局+未知的味道)嘗試開...
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  • 2

    JCLTP

    A Java Class Library for Text Processing

    JCLTP is a class library designed for processing text. JCLTP is free, open source and developed with the Java programming language. JCLTP is distributed under the GNU license. It incorporates several technologies that enable process information while applying AI techniques, in order to build predictive models for text classification. Through a flexible structure of interfaces and classes, the opportunity to extend, adapt and add functionality JCLTP is provided. Thus, analysis of new types...
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  • 3

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be greatly...
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  • 4

    Liberation Circuit

    A real-time strategy/programming game

    A real-time strategy game about programs struggling for control over a computer system. Can be played as a pure RTS, but also as a programming game where you design your own programs and write their AI (using the game's built-in compiler and editor) in a simplified version of C. I use Windows, but as the game is built with Allegro 5 it should compile on a wide range of systems.
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    Codesoft Barcode Label Software

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  • 5
    Beat em' up game

    Beat em' up game

    A 2D beat em'up protoype written using the Java programming language

    Requirements: This will play on Java version "1.8.0_91". Older versions of java are untested. No external or special java libraries are necessary. Instructions: Double click on "RunGame.bat" to play. Controls: Use the arrow keys to move, space to attack, 'j' to jump, and left shift to fire batarangs. You can jump kick with 'j' and then space. If you walk into an enemy you will grapple them. Continue to hit space to attack them, or press 'c' to slam them into the wall. 'i' is...
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  • 6

    JCLALtext

    Text processing module for JCLAL

    JCLALtext is a class library designed to extend the framework JCLAL text tasks. JCLALtext is free, open source and developed with the Java programming language. JCLALtext is distributed under the GNU license. The researcher can use the class library by adding it to your project.
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  • 7

    TinyBrain

    An Artifical Intelligence Engine

    TinyBrain is both an online Lua programming playground and an AI engine.
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  • 8
    [Kro]bot
    To design a complete, wheeled robot, capable of accomplishing simple tasks, manipulate objects and have human interaction capabilities. Includes electronic board design, firmware and AI programming, computer-robot interaction software and mechanics.
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  • 9
    Toxicity - Unity Game

    Toxicity - Unity Game

    Toxicity is an FPS developed in Unity3D game engine.

    Toxicity is a First Person Shooter , it is a level of a much bigger game I am planning to develop in future. It has mainly been developed to build my game programming skills in Unity 3D. This is my first 3D game. I have used help from various sources available on the internet and the credits list is in the game itself. Please if any game programmer/designer is interested in contributing to this project to make it better, feel free to contact me.
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  • 10
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 2 This Week
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  • 11
    A framework for creating board games and card games using a minimal amount of Java programming and playing them against AI or human opponents.
    Downloads: 0 This Week
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  • 12
    A game inspired by RoboRally developed in C# for Mono/.NET.
    Downloads: 0 This Week
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  • 13
    mmospg (Multi-player Massive Online Strategy Programming Game) is a strategy game in which you can program the AI of the units
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  • 14
    The RTSCup is a programming environment for RTS games which can be used as a benchmark for evaluating several AI techniques. It is designed to make it easier and more intuitive for researchers to produce their applications over this plataform.
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  • 15
    Java implementation of AI Source code in the book "Programming Game AI by Example" by Matt Buckland.
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  • 16
    MeMo (stands for Meta-Model) is planned as Generic Programming Language & IDE, as flexible & smart as it is possible for computer application, including adjustable syntax, algorithm reduction. Ideally, it has to contain AI for interacting with the user.
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  • 17
    This is a prolog-like programming language based on the fuzzy logic. It includes the class-libraries for fuzzy logic, probability theory and method of resolution, all made in C++. Java releases possible in the future.
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  • 18
    The Cross-platform A. I. Framework For Everyone's Incredibly Nerdy Enjoyment (Caffeine) project is an attempt to simplify the process of learning AI programming.
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  • 19
    Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
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  • 20
    JROBOTS is a Java Programming Game. Some bots fight in an arena firing missiles and avoiding enemies' projectiles. The players write the AI algorithms of their bots and then upload their bots in the on-line arena to compete against other bots.
    Downloads: 0 This Week
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  • 21
    VKAS - a genetic function finder

    VKAS - a genetic function finder

    An AI program that deploys genetic programming

    VKAS uses genetic programming methods to find out the relationship among a set of independent and dependent variable. It is a problem solver software which uses evolutionary computing methods. When vkas is run, it creates a population of chromosomes at random. This population is then genetically modified and next population is generated. Each population is subjected to fitness calculation and if a suitable answer chromosome is found then vkas stops and the answer is printed. If a suitable...
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  • 22
    OpenGo is a program and framework for working on AI through software that plays the game of Go. As programming Go is difficult, OpenGo helps by provding commonly used code and user interface so that the engine and algorithms can be focused on.
    Downloads: 0 This Week
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  • 23
    Wesen

    Wesen

    Predator-Prey simulation with programmable AI wars.

    Wesen is german for something alife. You can program the instincts of a species - and let them fight against others (not only by fight but by best survival). This way, you can do nice programming contests and learn python by the way!
    Downloads: 0 This Week
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  • 24

    The ASCII Project

    An ASCII MMORPG / World Simulation / Genetic Programming Project

    This project was previously oriented towards creating an AI based Operating System. However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
    Downloads: 0 This Week
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  • 25
    A simple, hopefully small, fast running implementation of the card game Euchre that will include, when finished, AI, net-play, and possibly a GUI. This game will be OS independent and be written using the C programming language.
    Downloads: 0 This Week
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