Showing 32 open source projects for "3d font logo"

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  • 1
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
    Last Update:
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  • 2
    A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Logo3D
    This project presents a new version of LOGO programming language developed at MIT by Seymour Papert. This software was developed using Java and Java 3D.
    Downloads: 2 This Week
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  • 4
    GLttf is a font rendering utility library for OpenGL using FreeType 2.
    Downloads: 0 This Week
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  • 5
    Powerful, professional implementation of Logo.
    Downloads: 0 This Week
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  • 6
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 7
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 1 This Week
    Last Update:
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