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Javascriptgame engine which uses Jquery and Prototype.js frameworks and dewplayer for the sound created to manage board games and tile based games. It can be reused to implement pathfinding algorithms.It's simply versatile!
The game is set on mars some thousands of years past today. Earth is a molten ball of fire due to the sun that has super nova'ed into a white dwarf. Mars is now hospitable and is completely terraformed.
The "GoFans Client" is a Javascript project of the web community GoFans. It handles games of the board game Go (AKA: Igo, Baduk, Wei Qi). This local running version uses the language which is used by your browser (de, en, eo, es, et, ja, ro, ru and
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A multi-player web-browser game about scientific research and politics.
In the abysses live intelligent axolotls. As local scientists, the players will try to study mankind... despite their political authorities disliking their findings.
Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server. Live demo server: offline.
SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
Cruger Kain will be a tile based platform game, similar to Commander Keen. Developed with JavaScript to be an on-line game (using <canvas> and <audio>)
yLife aims to be the Firefox of Yu-Gi-Oh!. Very user-friendly and useful for duellists/players/collectionners of Yu-Gi-Oh! Trading Card Game. It is based on Modules : Card Explorer, Deck Builder,... It is powered by YCD : Yu-Gi-Oh! Card Database.
This project is about creating A Web-based collaborative development environment that enables users of Web 2.0 communities and Web-based social networks to create and share interactive applications collaboratively.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
Canvas Game Engine (CGE) is a library entirely written in JavaScript that allows for rapid creation of two-dimensional games by utilizing the new canvas element introduced with the HTML5 standard.
Race with cursor from A(start) to position B(finish) as quickest as possible,where the mouse(truck) will have a plenty of obstructions to get there. Keeping high score and "ghost fastest cursor riders", possible multiplayer.
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
The Darts Game implements the popular Darts 501 pub game. Each player starts with a score of 501 and the objective is to be the first to reduce the score to exactly zero. The game runs inside the web browser mainly using HTML, CSS and Javascript.