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The Optimized Sparse Kernel Interface (OSKI) Library provides automatically tuned sparse matrix kernels, for use by solver libraries and applications. OSKI is part of the BeBOP project on performance tuning and analysis at U.C. Berkeley. (Go Bears!)
malkriz is solver for griddlers (japanese puzzle) written as simple portable classes in c++. You'll find here complete programs using it, written for MSVC6, Qt and cgi. Web version (in slovak language): http://frix.fri.utc.sk/~johny/mkfrm.php
The Project wants to give a fast and well-designed solver for the famous sudoku-game with PHP/JavaScript based on the AJAX-technology. As a second step it is planned to implement a sudoku-generator too.
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A PL/SQL based Sudoku puzzle solver. The initial objective of the project was to demonstrate how complex problems can be solved with relatively simple solutions using SQL. It is now a fully working utility able to solve the most difficult puzzles.
This is an attempt on a Java Sudoku Solver. By starting with a very simple model, the project aims at building a solver which handles even the hardest sudoku's (the ones involving certain assumptions and multiple solve threads).
The horn++ library allows you to solve logical expressions in C++. The expressions must be transformed to horn clauses, which can be written as C++ expressions. The solver uses backtracking to find a solution for the logical problem.
The Sudoku Solver is a project managed in Java programming language using open source choco (http://choco.sourceforge.net) constraint programming library which solves given Sudoku puzzles.
Generic Sudoku Solver is a solver for sudoku puzzles which can handle, next to the standard 9 by 9 grid, arbitrary sized puzzles (like 25 by 25). Puzzles can also be solved manually by the player. The solver is remarkably efficient for the basic grid.
A Sudoku game for your Java-enabled mobile phone. You can enter new Sudokus, send them to your friends via SMS and solve them. MEdoku has a simple solver built in.
Yasminoku is an open source "Sudoku" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. Includes sudoku solver. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
This is a java based SuDoKu game. This game will be featuring a very good problem generator, which will be categorrized according to difficulty level. It may also become a problem solver in the future.
An object-oriented partial differential equation (PDE) solver, written in Python, based on a standard finite volume approach and includes interface tracking algorithms. *WARNING* The project is no longer using Sourceforge to maintain its repository.
Mcube is designed to solve 4x4x4 Rubiks Cubes (AKA, Rubiks Revenge, AKA, Master Cube). It is multiplatform, and has both console and graphical support.
OpenPL is a software interface to physics hardware, defaulting to a software constraint solver to make use of the CPU in the absence of a hardware implementation such as Aegia PhysX processor or Nvidia's HavokFX SLI implementation.
The aim of ProjectSudoku is to create a Sudoku platform which allows developer to submit different kind of plugins (e.g puzzle generator, solver, output device) to make this game more enjoyable and free for everyone.
The ADFC code is a computational fluid dynamics (CFD) C++ solver for incompressible viscous flow over 2D and 3D geometries. It uses finite element and the characteristic method on unstructured meshes to solve Navier-Stokes equations.
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.