Search Results for "php 3D rendering" - Page 13

Showing 1059 open source projects for "php 3D rendering"

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  • 1
    VITAMINS

    VITAMINS

    Visual and Insitu Analytics for Molecular Interactive Simulation

    A framework to support the high performance analysis and visualisation of molecular dynamics trajectories directly acquired in-situ while the simulation is running, or read from files. Vitamins relies on the FlowVR software and comes with binding with Gromacs. Vitamins (Visual and In Situ Analytics for Molecular Interactive Simulation) is an open source framework for the analysis and visualisation of large molecular dynamics trajectories directly acquired in-situ while the simulation...
    Downloads: 0 This Week
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  • 2
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 3
    FontGL

    FontGL

    Texture font for OpenGL applications

    It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
    Downloads: 0 This Week
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  • 4
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. ...
    Downloads: 0 This Week
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 0 This Week
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  • 6
    Space ship game

    Space ship game

    A space ship game prototype I wrote using OGRE rendering engine.

    This is a prototype for a hobbyist game project, which I used to learn how to build 3D games. It was undertaken before I enrolled in Gamercamp. Instructions: Instructions: Double click on "RunGame.bat" to play. Once the OGRE config screen has popped up, you can click 'ok' to play. If no rendering API is selected in the Rendering Subsystem drop down box then you must select "Direct3D9 Rendering Subsystem".
    Downloads: 0 This Week
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  • 7

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
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  • 8
    EntrepotPhage

    EntrepotPhage

    Sokoban clone with 3d rendering

    EntrepotPhage is a Sokoban like game with 3d rendering. It is provided with 30 levels distributed in 3 difficulty levels. It use the .XSB file format. So you can easily add your own levels or download some levels on the internet.
    Downloads: 0 This Week
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  • 9
    React Laravel

    React Laravel

    Package for using ReactJS with Laravel

    With react-laravel you'll be able to use ReactJS components right from your Blade views, with optional server-side rendering, and use them on the client-side with React due to unobtrusive JavaScript.
    Downloads: 0 This Week
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  • 10
    kicad 3D rendering

    kicad 3D rendering

    kicad 3D is aimed to add 3D realistic feature on kicad pcb CAD

    please consider kicad stepup script https://sourceforge.net/projects/kicadstepup/ and kicad stable release ... they are more recent and had surpassed this project... STEP AP214 and VRML models parametric generated available at: https://github.com/easyw/kicad-3d-models-in-freecad/tree/master/cadquery/FCAD_script_generator production release is based on http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/ with few differences aimed to export 3D and 3D manipulating stable release is based on kicad 4022 stable version kicad 3D adds the 3D realistic rendering of 3D pcb objects and board with copper layers and drill. ...
    Downloads: 8 This Week
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  • 11
    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 1 This Week
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  • 12
    Arbaro is an implementation of the tree generating algorithm described in Jason Weber & Joseph Penn: Creation and Rendering of Realistic Trees
    Downloads: 10 This Week
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  • 13
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before.
    Downloads: 0 This Week
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  • 14

    PatternArt

    Artifex Pattern Generation Software in XBASIC. Useful Routines.

    Artifex Pattern Generation Software. XBASIC source included. Includes routines for raster and vector fill and for rendering vector surfaces in 3D.
    Downloads: 0 This Week
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  • 15
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. ...
    Downloads: 0 This Week
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  • 16

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 0 This Week
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  • 17
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management. It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. ...
    Downloads: 0 This Week
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  • 18
    Fernweh3D

    Fernweh3D

    Fernweh3D is an interactive audiovisual album by Termotank.

    Fernweh {fern-weh} <noun>, orig. german beeing homesick for a place you've never been. Fernweh3D is a new, interactive album by Termotank. It is a dark and bucolic three-dimensional world begging to be explored. The user moves throughout the virtual space of this world, which is specially crafted so that the tracks from the new album may be discovered and listened to therein. Fernweh3D does not make use of any predetermined paths or preferential orientation; it has no plot,...
    Downloads: 0 This Week
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  • 19
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 6 This Week
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  • 20
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 1 This Week
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  • 21
    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
    Downloads: 0 This Week
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  • 22

    Demolisher

    Read and run Cryptic Studios games .demo files

    Read, parse, render and run Cryptic Studios Inc. .demo files with ease.
    Downloads: 2 This Week
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  • 23
    Hyper3D
    Microsoft Windows and Apple OS X application to visualize various types of image data, including hyperspectral images, 3D models, and 3D CT medical images.
    Downloads: 4 This Week
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  • 24
    TinyRenderer

    TinyRenderer

    A brief computer graphics / rendering course

    Tiny Renderer (tinyrenderer by ssloy) is a lightweight educational software rasterizer that illustrates how OpenGL works by implementing a mini rendering pipeline in around 500 lines of code—serving as a compact, instructive graphics project. The final code consists of about 500 lines. My students typically require 10 to 20 hours of programming to start producing such renderers. The input is a 3D model composed of a triangulated mesh and textures. The output is a rendering. There is no graphical interface; the program simply generates an image. ...
    Downloads: 0 This Week
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  • 25
    A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
    Downloads: 4 This Week
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