Search Results for "c code compiler" - Page 11

Showing 4273 open source projects for "c code compiler"

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  • 1
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8),...
    Downloads: 202 This Week
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  • 2
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 18 This Week
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  • 3
    Gherkin

    Gherkin

    A parser and compiler for the Gherkin language

    Gherkin is a domain-specific language used in behavior-driven development (BDD) to describe software behaviors in a human-readable format. It allows stakeholders to write test cases in plain language, bridging the gap between technical and non-technical team members.
    Downloads: 0 This Week
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  • 4
    Jazz2

    Jazz2

    Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

    jazz2 is a reverse engineering and decompilation project of Jazz Jackrabbit 2, the iconic 2D platformer developed by Epic MegaGames in the late 1990s. This ambitious project aims to recreate the original game from its binary form into readable and compilable C++ code. By doing so, it opens the door for native builds, modding, bug fixing, and potential enhancements beyond the limitations of the original closed-source game. The project is valuable for preservation, educational insight into retro game development, and community-driven improvements.
    Downloads: 21 This Week
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    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 18 This Week
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  • 6
    .NET Interactive

    .NET Interactive

    .NET Interactive takes .NET and embeds it into your experiences

    .NET Interactive takes the power of .NET and embeds it into your interactive experiences. Share code, explore data, write, and learn across your apps in ways you couldn't before. We recently introduced the .NET Interactive Notebooks extension for Visual Studio Code, which adds support for .NET Interactive using the new Visual Studio Code native notebook feature. We encourage you to try it out. .NET Interactive enables users to mix languages in a single notebook or cell without a wrapper. The...
    Downloads: 0 This Week
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  • 7
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. Update your code, save the changes,...
    Downloads: 17 This Week
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  • 8
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    ...It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the engine uses a component-based system and a message-passing paradigm to manage object interactions — a design that promotes loosely-coupled, reactive game code rather than traditional heavy OOP. Defold is optimized for efficiency: exported games tend to have small binary size and low memory use, making it appealing for mobile, HTML5/web, and lightweight games.
    Downloads: 134 This Week
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  • 9
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time,...
    Downloads: 47 This Week
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  • 10
    omnisharp-roslyn

    omnisharp-roslyn

    OmniSharp server (HTTP, STDIO) based on Roslyn workspaces

    OmniSharp is a .NET development platform based on Roslyn workspaces. It provides project dependencies and C# language services to various IDEs and plugins. OmniSharp is built with the .NET Core SDK on Windows and Mono on OSX/Linux. It targets the net472 target framework. For platforms other than Windows, OmniSharp ships with an embedded Mono which is based on version 6.12.0, includes MSBuild 16.8.0 and is provisioned during the build script. If Mono is globally installed on the system,...
    Downloads: 103 This Week
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  • 11
    Extism

    Extism

    The Universal Plug-in System. Extend anything with WebAssembly

    Extism is a plug-in system for everyone. We've carefully designed it to be flexible, fitting into codebases of all shapes and sizes, but opinionated enough so that things Just Work™ the way they should. Extism's goal is to make all software programmable. You can use Extism in your codebase, regardless of the programming language. We support several environments through our official Host SDKs, and are adding more language support all the time. A plug-in system is software that enables your...
    Downloads: 78 This Week
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  • 12
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    ...Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. The engine supports cross-platform development: you can build for desktop, mobile, or VR, and target multiple operating systems. Stride is modular and customizable: you can tailor rendering, physics, scripting, and other subsystems to suit your game’s needs.
    Downloads: 2 This Week
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  • 13
    Npgsql

    Npgsql

    Npgsql is the .NET data provider for PostgreSQL

    Npgsql is an open source ADO.NET Data Provider for PostgreSQL, it allows programs written in C#, Visual Basic, F# to access the PostgreSQL database server. It is implemented in 100% C# code, is free and is open source. An Entity Framework Core provider is also available and exposes some features unique to the PostgreSQL database to EF Core users. Finally, a legacy Entity Framework 6.x (non-Core) provider is also available but is no longer being actively maintained. ...
    Downloads: 36 This Week
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  • 14
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial...
    Downloads: 15 This Week
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  • 15
    Benchmark

    Benchmark

    A microbenchmark support library

    A library to benchmark code snippets, similar to unit tests.
    Downloads: 0 This Week
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  • 16
    DreamShell

    DreamShell

    Operating system for the Sega Dreamcast

    The Dreamshell is the operating system for the Sega Dreamcast based on the KallistiOS kernel. It has a dynamic loadable modular system and interface for creating applications with XML UI and both C/C++ and Lua scripts on. You can see examples in ready-made applications and modules, drivers for various devices, formats and interfaces. Examples for audio and video decoding, compression, packaging, binding, network, emulation, scripts and more. From hardcore low-level assembler to high-level...
    Downloads: 25 This Week
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  • 17
    opencv-mobile

    opencv-mobile

    The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS

    The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS, WebAssembly. This project provides the minimal build of opencv library for the Android, iOS and ARM Linux platforms. Packages for Windows, Linux, MacOS, and WebAssembly are available now. We provide prebuild binary packages for opencv 2.4.13.7, 3.4.18, and 4.6.0. We also provide prebuild binary package for iOS with bitcode enabled, that the official package lacks. All the binaries are compiled from source on GitHub...
    Downloads: 110 This Week
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  • 18
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. ...
    Downloads: 4 This Week
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  • 19
    GraphJin

    GraphJin

    Build NodeJS / GO APIs in 5 minutes not weeks

    GraphJin is a magical library that instantly converts simple GraphQL into fast and secure APIs. Works with NodeJS and GO. Supports Postgres, MySQL, Yugabyte, AWS Aurora/RDS and Google Cloud SQL. GraphJin gives you an instant secure and fast GraphQL API without code. Just use a GraphQL query to define your API and GraphJin automagically converts it into a full-featured API. Build your backend APIs 100X faster. Works with NodeJS and GO. Supports several databases, Postgres, MySQL, Yugabyte,...
    Downloads: 0 This Week
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  • 20
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    ...It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 15 This Week
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  • 21
    wxWidgets

    wxWidgets

    Cross-Platform C++ GUI Library

    wxWidgets is a C++ library that lets developers create applications for Windows, macOS, Linux, and other platforms with a single code base. It has popular language bindings for Python, Ruby, Lua, Perl, and several other languages, and unlike other cross-platform toolkits, wxWidgets gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI.
    Downloads: 18 This Week
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  • 22
    KeePassXC

    KeePassXC

    KeePassXC is a cross-platform community-driven port

    Securely store passwords using industry-standard encryption, quickly auto-type them into desktop applications, and use our browser extension to log into websites. Complete database encryption using industry-standard 256-bit AES. Fully compatible with KeePass Password Safe formats. Your password database works offline and requires no internet connection. Every feature looks, feels, works, and is tested on Windows, macOS, and Linux. You can expect a seamless experience no matter which...
    Downloads: 51 This Week
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  • 23
    Flix

    Flix

    The Flix Programming Language

    Flix is a statically typed programming language combining functional, imperative, and logic paradigms, with first‑class Datalog constraints and a polymorphic effect system. Designed to run on the JVM, Flix enforces purity tracking at compile time, supports algebraic data types, tail‑call elimination, and allows entire Datalog programs as values.
    Downloads: 0 This Week
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  • 24
    CWhy

    CWhy

    Explains and suggests fixes for compile-time errors for C, C++, C#, Go

    Explains and suggests fixes for compiler error messages for a wide range of programming languages, including C, C++, C#, Go, Java, LaTeX, PHP, Python, Ruby, Rust, Swift, and TypeScript. CWhy needs to be connected to an OpenAI account or an Amazon Web Services account. Your account will need to have a positive balance for this to work (check your OpenAI balance). CWhy currently defaults to GPT-4, and falls back to GPT-3.5-turbo if a request error occurs. ...
    Downloads: 0 This Week
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  • 25
    csharp-ls

    csharp-ls

    Roslyn-based LSP language server for C#

    ...However there are some features that need a non-standard implementation and this is where editor-specific plugins can be helpful. Supports automatic installation, go-to-metatada (can view code from nuget/compiled dlls) and some additional features.
    Downloads: 16 This Week
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