Showing 11 open source projects for "ui editor"

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  • 1
    ThePrimeagen's init.lua

    ThePrimeagen's init.lua

    Neovim configuration repository

    init.lua is the personal Neovim configuration repository managed by ThePrimeagen, showcasing his curated setup that optimizes Neovim for modern development workflows using Lua rather than the traditional Vimscript. It includes a thoughtfully assembled set of plugins, key mappings, autocommands, UI tweaks, and performance settings that reflect years of live-coding refinement and real world use. The configuration leverages popular ecosystem tools like lazy plugin managers, language server integrations, and custom enhancements to improve navigation, syntax highlighting, file management, and editor ergonomics. Users can clone and adapt this repository as a starting point for their own Neovim customization, taking advantage of presets that already incorporate best practices for productivity and code clarity. ...
    Downloads: 0 This Week
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  • 2
    HARPOON 2

    HARPOON 2

    Getting you where you want with the fewest keystrokes

    HARPOON 2 is a highly popular Neovim plugin created by ThePrimeagen that enhances editor navigation by letting users mark and quickly jump to frequently used files and terminals within their Neovim workflow. Unlike traditional global marks in Vim, Harpoon’s marks are per-project and automatically updated, meaning they follow files even as content changes, which streamlines switching between contextually relevant files during development. It comes with an intuitive menu system that lists...
    Downloads: 0 This Week
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  • 3
    refactoring.nvim

    refactoring.nvim

    The Refactoring library based off the Refactoring book

    refactoring.nvim is a Neovim plugin developed to bring powerful automated code refactoring capabilities to one of the most popular text editors among programmers, giving developers a suite of refactoring operations that streamline repetitive restructuring tasks inside the editor. Built around an intuitive set of commands and a Lua API, the plugin allows users to extract and inline variables or functions, pull blocks of code into new files, and modify code structure without leaving the...
    Downloads: 0 This Week
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  • 4
    ALE

    ALE

    Check syntax in Vim/Neovim asynchronously and fix files

    ...Its fix-on-save pipelines and formatter integration help enforce team style guides reliably and repeatably. For large codebases and slower linters, ALE’s job queueing and smart debouncing prevent UI hiccups while still surfacing timely results.
    Downloads: 0 This Week
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  • 5
    OpenAPC

    OpenAPC

    An open process control and laser engraving software solution

    An extensive and multi-platform visualisation, process control and HMI application that supports many different devices via an open plug-in interface. Beside a visual GUI editor a debugger is part of the package.
    Downloads: 0 This Week
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  • 6
    Lite

    Lite

    A lightweight text editor written in Lua

    lite is a lightweight, minimalist text editor written in Lua. Designed for simplicity and extensibility, it provides a clean interface and core editing features with low resource usage. Its entire UI and logic are written in Lua, making it highly hackable and customizable. It’s aimed at developers who prefer speed and minimalism over feature bloat.
    Downloads: 0 This Week
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  • 7
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 16 This Week
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  • 8
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 9
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
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  • 10
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 11
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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