Showing 3 open source projects for "time series prediction"

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  • 1

    Mandate Engine

    RTSish Game Engine

    The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create. The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with...
    Downloads: 2 This Week
    Last Update:
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  • 2
    char-rnn

    char-rnn

    Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN)

    ...It supports common recurrent architectures including vanilla RNNs as well as LSTM and GRU variants, letting users compare behavior and output quality across model types. It is straightforward: you provide a single text file, train the model to minimize next-character prediction loss, then sample from the trained network to generate new text one character at a time in the style of the dataset. The project is designed for experimentation, offering tunable settings for depth, hidden size, dropout, sequence length, and sampling temperature to control creativity and coherence. It is frequently used as a learning project for understanding sequence modeling, recurrent training dynamics, and the practical details of text generation.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Babylon5: War Without End

    Babylon5: War Without End

    Babylon 5 in Homeworld 2!

    Babylon5: War Without End is a modification to the 3D real-time strategy game Homeworld2, created by Relic. the mod is an attempt to re-create some of the epic space battles seen in Babylon5 series and movies with the Homeworld2 engine.
    Downloads: 2 This Week
    Last Update:
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