Showing 5 open source projects for "teams"

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  • 1
    Open Aimbot

    Open Aimbot

    Universal Aim Assist Framework

    ...Built as a universal framework, it supports multiple exploit environments and device configurations. Open Aimbot includes numerous filtering options that can differentiate targets based on factors such as teams, friends, player status, and visibility conditions. The framework also features configuration management tools, enabling users to save and switch between custom setups. As an open-source project, it provides accessible source code for modification, customization, and community contributions.
    Downloads: 1,614 This Week
    Last Update:
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  • 2
    Luvit

    Luvit

    Lua + libUV + jIT = pure awesomesauce

    Luvit implements the same APIs as Node.js, but in Lua. This helps teams migrate without having to learn a new way of programming. Choose your async model; we don’t mind; we encourage experimentation. If you don’t like callbacks and event emitters, use coroutines and write blocking-style code without actually blocking your event loop. The various projects in the luvit ecosystem can be mixed and matched to build the ideal runtime for your application.
    Downloads: 3 This Week
    Last Update:
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  • 3
    PropHunt

    PropHunt

    PropHunt plays much like a Hide and Seek.

    ...Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLU team attempt to find and kill them in the allotted time period. At the end of each round the teams are swapped; the Hunters (BLU) become the Hunted (RED) and vice versa. Respawns are not permitted until the end of each round. Originally made for TF2. CREDITS: Credit goes for the original authors of both gamemodes and who made Prop Hunt compatible with GMOD 13. Originally written and released by Darkimmortal (TF2) If you are the autor or if you have credit, and you won't see the mod on the workshop anymore don't hesitate to contact me. ...
    Downloads: 16 This Week
    Last Update:
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  • 4

    MekaWars

    Programming-game written in Lua

    MekaWars is a game of the programming-game genre: in this kind of games like JRobots or Gun-Tactyx the player programs the AI of his team of bots and then watch them fight against teams programmed by other players. In this case the game is set in outer space and the players write the control script of star-fighter pilots and star-ship captains. The players write the AI of their bots using the Lua programming language.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
    Last Update:
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