Showing 5 open source projects for "macros xbox one"

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  • 1

    JavaMacros

    A GUI interface written "Around" LuaMacros

    ...Each with its tailored functions (stickers over the keys are a must). It provides a graphic user interface with a "keystroke recorder" to automatize compiling macros, and support for activating different macros/functions depending on the active window in foreground, whether on its software, class or caption. It also features the ability of defining multiple logical keyboard levels, similarly to how the modifiers on standard keyboards allow to have more than one logical function on each single key.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Fennel

    Fennel

    Lua Lisp Language

    ...Full Lua compatibility: Easily call any Lua function or library from Fennel and vice-versa. Zero overhead: Compiled code should be just as efficient as hand-written Lua. Compile-time macros: Ship compiled code with no runtime dependency on Fennel. Embeddable: Fennel is a one-file library as well as an executable. Embed it in other programs to support runtime extensibility and interactive development. Anywhere you can run Lua code, you can run Fennel code. Fennel is a lisp that compiles to Lua. It aims to be easy to use, expressive and has almost zero overhead compared to writing Lua directly. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 1 This Week
    Last Update:
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  • 4
    Space[394]

    Space[394]

    Space Combat Game

    Created by Grubby Paw Studios, Space[394] is the working title for an upcoming space combat game where you choose a team and take control of one of three fighters to try to destroy the enemy fleet. It's a game made by students, originally for the Game Development Capstone at DePaul, but now most of us have graduated but want to continue the project. Every part of the project is open source / free. View the trailer at: http://www.youtube.com/watch?v=kEofuaWR94o&feature=plcp
    Downloads: 0 This Week
    Last Update:
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  • 5
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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