Showing 4 open source projects for "legend"

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    Paessler - Monitor Your Whole Network in Minutes

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  • 1
    legendary.nvim

    legendary.nvim

    A legend for your keymaps, commands, and autocmds

    Define your keymaps, commands, and auto commands as simple Lua tables, building a legend at the same time (like VS Code's Command Palette). A legend for your keymaps, commands, and autocmds, integrates with which-key.nvim, lazy.nvim, and more.
    Downloads: 6 This Week
    Last Update:
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  • 2
    PGFPlots

    PGFPlots

    A TeX package to draw normal and/or logarithmic plots directly in TeX

    ...Examples in manuals and/or on the website. PGFPlots draws high-quality function plots in normal or logarithmic scaling with a user-friendly interface directly in TeX. The user supplies axis labels, legend entries and the plot coordinates for one or more plots and PGFPlots applies axis scaling, computes any logarithms and axis ticks and draws the plots. It supports line plots, scatter plots, piecewise constant plots, bar plots, area plots, mesh and surface plots, patch plots, contour plots, quiver plots, histogram plots, polar axes, ternary diagrams, smith charts and more.
    Downloads: 0 This Week
    Last Update:
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  • 3
    LuaLinq

    LuaLinq

    Lightweight Linq-like library for Lua

    Lightweight Linq-like library for Lua. For the latest version of this project, refer to http://code.google.com/p/lualinq/ Sorry for that. The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license. It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames). The focus on data instead of processing makes it suitable for all those...
    Downloads: 0 This Week
    Last Update:
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  • 4
    A creation system for 2D role-playing games based on a combination of concepts from "Final Fantasy 2/4" and "The Legend of Zelda: A Link to the Past".
    Downloads: 0 This Week
    Last Update:
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