Showing 5 open source projects for "hpc code analysis"

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  • 1
    RetroBIOS

    RetroBIOS

    Complete BIOS & firmware packs for RetroArch, Batocera, Recalbox, etc.

    RetroBIOS is an open-source project that provides complete BIOS and firmware packs for a wide range of emulators and retro gaming platforms. It includes thousands of verified system files required to run consoles and arcade systems accurately across tools like RetroArch, Batocera, RetroPie, and EmuDeck. Each BIOS file is validated against emulator source code to ensure correctness, compatibility, and proper functionality. The project simplifies setup by offering automated install scripts...
    Downloads: 942 This Week
    Last Update:
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  • 2
    hlchunk.nvim

    hlchunk.nvim

    This is the lua implementation of nvim-hlchunk

    Similar to indent-blankline, this plugin can highlight the indent line, and highlight the code chunk according to the current cursor position. Using profile.nvim for performance analysis, all experiments were conducted on macOS with alacrity, Neovim window height was 66 lines, and the code file was typescript.js, starting from the first line to the five hundredth line. The average rendering time per render was 0.7ms.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Luacheck

    Luacheck

    A tool for linting and static analysis of Lua code

    Luacheck is a static analyzer and a linter for Lua. Luacheck detects various issues such as usage of undefined global variables, unused variables and values, accessing uninitialized variables, unreachable code and more. Most aspects of checking are configurable: there are options for defining custom project-related globals, for selecting set of standard globals (version of Lua standard library), for filtering warnings by type and name of related variable, etc. The options can be used on the...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
    Last Update:
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  • 5
    The mistletoe parser library.
    Downloads: 0 This Week
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