Showing 4 open source projects for "higher math system"

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  • 1
    MINI.NVIM

    MINI.NVIM

    Library of 40+ independent Lua modules improving overall Neovim

    Library of 40+ independent Lua modules improving overall Neovim (version 0.8 and higher) experience with minimal effort. They all share same configuration approaches and general design principles. Think about this project as "Swiss Army knife" among Neovim plugins: it has many different independent tools (modules) suitable for most common tasks. Each module can be used separately without any startup and usage overhead.
    Downloads: 0 This Week
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  • 2
    led-text-editor

    led-text-editor

    A simple and easy-to-use but yet powerful line-oriented text editor.

    led is a simple and easy-to-use but yet powerful line-oriented text editor. It is written in Urn Lisp and compiled to Lua, so it is available for every platform where Lua (version 5.1 or higher) is available as well; however some special features are available only with Lua 5.1 (or LuaJIT) on AmigaOS, MorphOS, AROS and UNIX with XTerm. The latest release (18-Mar-2021) now supports also scripts.
    Downloads: 0 This Week
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  • 3
    Automatic Drawing Generation

    Automatic Drawing Generation

    A canvas library for generating technical drawings

    The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. ...
    Downloads: 1 This Week
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  • 4

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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