Search Results for "high level programming"

Showing 18 open source projects for "high level programming"

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  • 1
    SILE

    SILE

    The SILE Typesetter — Simon’s Improved Layout Engine

    SILE is a typesetting system; its job is to produce beautiful printed documents. Conceptually, SILE is similar to TeX—from which it borrows some concepts and even syntax and algorithms—but the similarities end there. Rather than being a derivative of the TeX family SILE is a new typesetting and layout engine written from the ground up using modern technologies and borrowing some ideas from graphical systems such as InDesign.
    Downloads: 0 This Week
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  • 2
    Google protobuf support for Lua

    Google protobuf support for Lua

    A Lua module to work with Google protobuf

    This project offers a C module for Lua (5.1, 5.2, 5.3, 5.4, and LuaJIT) manipulating Google's protobuf protocol, both for version 2 and 3 syntax and semantics. It splits into the lower-level and the high-level parts for different goals. For converting between binary protobuf data with Lua tables, using pb.load() loads the compiled protobuf schema content (*.pb file) generated by Google protobuf's compiler named protoc and call pb.encode()/pb.decode(). If you don't want to depend Google's...
    Downloads: 0 This Week
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  • 3
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 41 This Week
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  • 4
    OSHMI - Open Substation HMI

    OSHMI - Open Substation HMI

    SCADA HMI for substations, IoT and automation applications

    .... This is not a toy project! It's been actually used in dozens of substations up to 230kV level and also in control centers with configurations up to 70.000 tags. Feel free to ask questions in the "Discussion" section. Help sponsoring OSHMI here https://github.com/sponsors/riclolsen. >>> Have a look also at my new SCADA project here: https://github.com/riclolsen/json-scada
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    Downloads: 44 This Week
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  • 5
    Turbo

    Turbo

    Turbo is a framework built for LuaJIT 2

    Turbo.lua is a framework built for LuaJIT 2 to simplify the task of building fast and scalable network applications. It uses an event-driven, non-blocking, no-thread design to deliver excellent performance and minimal footprint to high-load applications while also providing excellent support for embedded uses. The toolkit can be used for HTTP REST APIs, traditional dynamic web pages through templating, open connections like WebSockets, or just as high-level building blocks for native speed...
    Downloads: 0 This Week
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  • 6
    Clue is an experimental C compiler that generates code for high-level dynamic languages such as Lua, Javascript, Perl5 and Common Lisp, as well as non-dynamic languages like C and Java. It supports the complete ANSI standard, including pointer arithmetic
    Downloads: 0 This Week
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  • 7

    neuranep

    Neural Network Engineering Platform

    A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. NeuraNEP emulates a distributed processing environment capable of handling millions of microthreads in parallel, for example running neural networks with millions of spiking cells. Microthreads are general processing elements that can also represent non-neural elements, such as cell populations, extracellular space, emulating...
    Downloads: 0 This Week
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  • 8
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua...
    Downloads: 0 This Week
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  • 9

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people without...
    Downloads: 0 This Week
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  • 10
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 3 This Week
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  • 11
    Egle - Enigma Game Level Editor

    Egle - Enigma Game Level Editor

    A GUI Level Editor for the Enigma Game

    Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
    Downloads: 2 This Week
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  • 12

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music...
    Downloads: 1 This Week
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  • 13

    Kiel University Relation package

    Fast C library for relation algebra using binary decision diagrams.

    Kure is a C library which provides manipulation of relations and operations of relation algebra using a fast implementation using binary decision diagram. It provides a Lua based domain-specific embedded programming language to conveniently manipulate and work with relations. For instance, given relations R, S, the tupling of them can be computed using [R,S] and they can be composed using R*S.
    Downloads: 1 This Week
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  • 14
    An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
    Downloads: 0 This Week
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  • 15
    Levana
    Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
    Downloads: 0 This Week
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  • 16
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 0 This Week
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  • 17
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 18
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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