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A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.
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bWars is an FPS PC-based game written in LUA(Cry engine) that shows the adrenaline and the history of the most importants brazilians conflicts, since the Rags war to MINUSTAH.
True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
A moderator bot designed for use with any FPS multiplayer game that supports the RCON interface. All extended functionality is implemented with LUA scripts, allowing for easy end user modifications and additions.
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A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.