Showing 5 open source projects for "component software"

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  • 1
    nui.nvim

    nui.nvim

    UI Component Library for Neovim

    UI Component Library for Neovim.
    Downloads: 0 This Week
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  • 2
    nvim-cmp

    nvim-cmp

    A completion plugin for neovim coded in Lua

    nvim-cmp is a fast, extensible autocompletion plugin for Neovim written in Lua. It supports asynchronous completion sources, snippet expansion, and user-defined completions. nvim-cmp is designed to integrate smoothly with Neovim’s built-in LSP, treesitter, and other ecosystem tools, making it a core component of modern Neovim configurations.
    Downloads: 0 This Week
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  • 3
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 0 This Week
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  • 4
    feline.nvim

    feline.nvim

    A minimal, stylish and customizable statusline for Neovim

    A minimal, stylish and customizable status /winbar for Neovim written in Lua. Feline is a Lua statusline plugin that prioritizes speed, customizability and minimalism. It's fast and never gets in your way. Feline only provides you with the necessary tools that you need to customize the statusline to your liking and avoids feature-bloat. It's also extremely customizable and allows you to configure it in any way you wish to. Feline also has reasonable defaults for those who don't want to...
    Downloads: 0 This Week
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  • 5
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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