Search Results for "artificial intelligence algorithm"

Showing 25 open source projects for "artificial intelligence algorithm"

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  • 1
    CodeCompanion

    CodeCompanion

    AI-powered coding, seamlessly in Neovim. Supports Anthropic, etc.

    Currently supports Anthropic, Copilot, Gemini, Ollama and OpenAI adapters.
    Downloads: 3 This Week
    Last Update:
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  • 2
    MCP Hub

    MCP Hub

    An MCP client for Neovim that seamlessly integrates MCP servers

    mcphub.nvim is an MCP (Model Context Protocol) client plugin for Neovim that seamlessly integrates MCP servers into your editing workflow with an intuitive interface for managing, testing, and using MCP servers with your favorite chat plugins. Create your first MCP capable agent you need only 6 lines of code. Works with any langchain-supported LLM that supports tool calling (OpenAI, Anthropic, Groq, LLama etc.) Explore MCP capabilities and generate starter code with the interactive code...
    Downloads: 2 This Week
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  • 3
    Kong

    Kong

    The Cloud-Native API Gateway

    Kong is a next generation cloud-native API platform for multi-cloud and hybrid organizations. When building for the web, mobile, or Internet of Things, you’ll need a common functionality to run your software, and Kong is that solution. Kong acts as a gateway, connecting microservices requests and APIs natively while also providing load balancing, logging, monitoring, authentication, rate-limiting, and so much more through plugins. Kong is highly extensible as well as platform agnostic,...
    Downloads: 1 This Week
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  • 4
    Gp.nvim

    Gp.nvim

    Gp.nvim (GPT prompt) Neovim AI plugin

    Gp.nvim (GPT prompt) Neovim AI plugin: ChatGPT sessions & Instructable text/code operations & Speech to text [OpenAI, Ollama, Anthropic, ..] The goal is to extend Neovim with the power of GPT models in a simple unobtrusive extensible way. Trying to keep things as native as possible - reusing and integrating well with the natural features of (Neo)vim.
    Downloads: 0 This Week
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  • 5
    OpenFace Face Recognition

    OpenFace Face Recognition

    Face recognition with deep neural networks

    OpenFace is a Python and Torch implementation of face recognition with deep neural networks and is based on the CVPR 2015 paper FaceNet: A Unified Embedding for Face Recognition and Clustering by Florian Schroff, Dmitry Kalenichenko, and James Philbin at Google. Torch allows the network to be executed on a CPU or with CUDA. This research was supported by the National Science Foundation (NSF) under grant number CNS-1518865. Additional support was provided by the Intel Corporation, Google,...
    Downloads: 0 This Week
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  • 6
    KoboldAI

    KoboldAI

    Your gateway to GPT writing

    This is a browser-based front-end for AI-assisted writing with multiple local & remote AI models. It offers the standard array of tools, including Memory, Author's Note, World Info, Save & Load, adjustable AI settings, formatting options, and the ability to import existing AI Dungeon adventures. You can also turn on Adventure mode and play the game like AI Dungeon Unleashed. Stories can be played like a Novel, a text adventure game or used as a chatbot with an easy toggles to change...
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    Downloads: 236 This Week
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  • 7
    fairseq-lua

    fairseq-lua

    Facebook AI Research Sequence-to-Sequence Toolkit

    fairseq-lua is the original Lua/Torch7 version of Facebook AI Research’s sequence modeling toolkit, designed for neural machine translation (NMT) and sequence generation. It introduced early attention-based architectures and training pipelines that later evolved into the modern PyTorch-based fairseq. The framework implements sequence-to-sequence models with attention, beam search decoding, and distributed training, providing a research platform for exploring translation, summarization, and...
    Downloads: 0 This Week
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  • 8
    MultiPathNet

    MultiPathNet

    A Torch implementation of the object detection network

    MultiPathNet is a Torch-7 implementation of the “A MultiPath Network for Object Detection” paper (BMVC 2016), developed by Facebook AI Research. It extends the Fast R-CNN framework by introducing multiple network “paths” to enhance feature extraction and object recognition robustness. The MultiPath architecture incorporates skip connections and multi-scale processing to capture both fine-grained details and high-level context within a single detection pipeline. This results in improved...
    Downloads: 0 This Week
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  • 9
    DeepMask

    DeepMask

    Torch implementation of DeepMask and SharpMask

    DeepMask is an early, influential approach to class-agnostic object segmentation that learns to propose pixel-accurate masks directly from images. Instead of first generating boxes and then refining them, the network predicts a foreground mask and an “objectness” score for a given image patch, yielding high-quality segment proposals suitable for downstream detection or instance segmentation. The model is trained end-to-end to align mask shape with object extent, which markedly improves...
    Downloads: 0 This Week
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  • 10
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
    Downloads: 0 This Week
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  • 11
    A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
    Downloads: 0 This Week
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  • 12
    Torch5 provides a matlab-like environment for state-of-the-art machine learning algorithms. It is easy to use and provides a very efficient implementation, thanks to a easy and fast scripting language (Lua) and a underlying C++ implementation.
    Downloads: 0 This Week
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  • 13
    A simple but very effective algorithm for predicting a binary stream
    Downloads: 0 This Week
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  • 14
    Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
    Downloads: 0 This Week
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  • 15
    Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.
    Downloads: 0 This Week
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  • 16
    Torch5 provides a Matlab-like environment for state-of-the-art machine learning algorithms. This project aims at gathering all contributed packages for Torch5, which are not part of the Torch5 core.
    Downloads: 0 This Week
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  • 17
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 18
    C/C++ steering behaviour library (AI) with Lua scripting for games and simulations.
    Downloads: 0 This Week
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  • 19
    BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 0 This Week
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  • 20
    Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
    Downloads: 3 This Week
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  • 21
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 22
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 23
    Modular IRC (Internet Relay Chat) bot (robot) written in C++ with Lua 5.1 support. Based on mistbot.
    Downloads: 0 This Week
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  • 24
    IRC bot based on the concept of (re-)loadable user-coded Lua modules, editable by anyone, which handle all the bot's functions. The project's main goal is to create a full written-language interface with no special predefined commands.
    Downloads: 0 This Week
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  • 25
    IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificial intelligence which plays as him and the player can look action with 2D or 3D view.
    Downloads: 0 This Week
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