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Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.
Babylon5: War Without End is a modification to the 3D real-time strategy game Homeworld2, created by Relic. the mod is an attempt to re-create some of the epic space battles seen in Babylon5 series and movies with the Homeworld2 engine.
bWars is an FPS PC-based game written in LUA(Cry engine) that shows the adrenaline and the history of the most importants brazilians conflicts, since the Rags war to MINUSTAH.
War In Space (AATM) is a classic space shooting game, with a LUA underground.
For the less technical people, it's just a fun space shooting game that starts very extremely easy but will get harder as the game progresses. Fun for hours.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
Forever War will be a 3D first person shooter with NetHack-like gameplay and fully destructible environments based on the PolyVox technology ( http://www.thermite3d.org ). A tech demo is available now.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.