Search Results for "windows development" - Page 8

Showing 352 open source projects for "windows development"

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  • 1

    cslua

    c# lua bind with unity3d project for game development

    c# script lua bind for unity3d game development , use it for ios and android hot update fix and patch.
    Downloads: 0 This Week
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  • 2
    semicontrol

    semicontrol

    Development has moved to github

    A simple puzzle game where you control a disk which controls another disk. Put the second disk in the red box. Ten levels and time limit implemented. Development of this project moved to github.
    Downloads: 0 This Week
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  • 3
    onewaytogo

    onewaytogo

    Development has moved to github

    Simple action/puzzle game written in LÖVE(Love2D), inspired by 1990 game named Sensitive developed by Oliver Kirwa. One Way To Go has a little different gameplay though. Development of this game has moved to github.
    Downloads: 0 This Week
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  • 4
    simpleinertia

    simpleinertia

    Development has moved to github

    Simple Inertia is a very simple but challenging game. See Wiki for more.
    Downloads: 0 This Week
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  • 5
    vespadj apps

    vespadj apps

    local web based app: Music & VST Browser, Shazam charts local cache

    These Apps run on a small portable web server (Lua Xavante wsapi, size < 3MB), so you can take it on flash usb and use a web GUI (Firefox, Chrome), internet connection is not required, data are stored in path. Music_Browser: index your archive of music on sqlite database, run presetted query, like find double albums/songs or simply find your songs, launch operation on files (drag'n'drop to desktop application*, open in forder, listen on winamp) VST_Browser: index your tons of vst...
    Downloads: 0 This Week
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  • 6
    RPi GPIO emulator

    RPi GPIO emulator

    Raspberry Pi GPIO emulator with LUA scripting

    Raspberry Pi GPIO emulator with LUA scripting Support RPi B Rev 2 modell
    Downloads: 0 This Week
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  • 7
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 1 This Week
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  • 8

    QL

    Extending standart QLUA

    This library is developing by users of QLUA. Main purpose - make it easier and faster to write add-ons for Quik using LUA.
    Downloads: 0 This Week
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  • 9
    HGL Suite

    HGL Suite

    A piece of useless crap

    March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is...
    Downloads: 0 This Week
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  • 10

    LuaXLL

    Lua interpreter embedded into an Excel XLL

    LuaXLL is a lightweight Lua interpreter built into a Excel XLL. The XLL has extensions built into it which allow new Excel functions to be defined in a Lua script and exposed to the main application with the XLL marshalling data across the environments. Its primary use is for rapid modelling and development. And it could also serve as an interface to more advanced models built in C. It has built-in support for ODBC databases (via LuaSQL) and some generic modeling functions (added as I need...
    Downloads: 0 This Week
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  • 11

    RecruitAFriend

    Recruit-A-Friend Support for HonorBuddy

    This plugin will add full support for Recruit-A-Friend to HonorBuddy so you can gain experience and honor at 300% the normal rate while questing.
    Downloads: 0 This Week
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  • 12

    ComputerCraft Chris Programs

    Programs for ComputerCraft mods of Minecraft

    ComputerCraft Chris Programs, is an open-source programs for a Minecraft mod: ComputerCraft.
    Downloads: 0 This Week
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  • 13
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 14
    AVED SPACE SHIP

    AVED SPACE SHIP

    Updated with Lua AI

    A space invaders clone, made with allegro 4.2.3 with enemy AI in Lua
    Downloads: 0 This Week
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  • 15

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people...
    Downloads: 0 This Week
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  • 16
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 0 This Week
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  • 17
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 18
    Lua Built-In program

    Lua Built-In program

    Self-running Lua interpreter.

    Lua Built-In program (L-Bia) is a self-running Lua interpreter. It turns your Lua program with all required modules (either Lua or C libraries) and an interpreter into a single stand-alone program.
    Downloads: 0 This Week
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  • 19
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 1 This Week
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  • 20
    liblzg is a minimal implementation of an LZ77 class compression library. The main characteristic of the library is that the decoding routine is very simple, fast and requires no memory.
    Downloads: 0 This Week
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  • 21
    The VolxEngine is a game engine, including 2D & 3D rendering, Lua script implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#
    Downloads: 0 This Week
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  • 22
    Downloads: 0 This Week
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  • 23
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not...
    Downloads: 0 This Week
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  • 24
    The next level of Warzone 2100. This fork expands on the retail release in a different direction than the resurrection project. New scripting engine, new file structure, and fully skinable GUI are but a few things that will be headed your way.
    Downloads: 0 This Week
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  • 25
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X.
    Downloads: 0 This Week
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