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This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
mod_lua is a content generate module for Apache2. It can run in three modes based LUA, 1 is full lua script, 2 is lua-html mixed, another is lua custom handle. All not need any CGI process, lighter and faster. Aimed to embed system and thin webs.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
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toimd - is a True Opensource Instant Messenger Daemon, which provides support of many IM protocols, and can be used in multi-user environment. We are planning to add a fully support of all features of each protocol we provide.
An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.
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Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
The aim of LucED is to develop a fast & responsive text editor with a simple but powerful user interface similar to NEdit, using embedded Lua script language, syntax highlighting configurable via PCRE regular expressions with arbitrarily nested patterns.
The World Domination Project is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
Project name: frecl (free remote control). This project is devoted to a problem of remote controlling PC. (For an example: management of several IR-remote controls of the several computers incorporated into a network, using one or more IR-receivers.).
TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
ianout is a next generation 2d engine. Our goal is to create a modern engine that has strong modding support and works for linux and windows. It has support for the Fallout 2 graphic assets so I will be excellent to create post apocalyptic games with it.
"Virtual Infrastructure for Applications and Services Over IP" ViaSIP_NG using latest OpenCloudComputing recommendations to develop Scalable Private-Public cloud platforms. ViaSIP is leveraging ODS - LinkedData, CouchDB, Eucalypus, DatR.ws & Web2Py.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
This project maintains a collection of scripts that are written in Lua5.
And can be used with various different API's of Direct Connect Clients and server applications.