Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
A little different Direct Connect client for windows and linux, based on DC++ with script support(windows lua, linux sh and lua), segmented downloads, various spams and tricks
This project provides a firmware for an OpenWRT able router with the possability to download files automatically from one-click hosters such as rapidshare oder megaupload and lateron also from ftp-sites.
A Lua-based crawling scripting language and leveraging selenium
I needed a way to crawl a site, crawling using commands. I would put commands in a file or DB to use selenium to interpret the HTML and Javascript. The best would be to have a complete language with conditionals and looping. I'm a java developper and I needed that the crawler to run in a Spring-Boot application. So I decided to use a Lua interpreter in Java to build a crawling tool based on Selenium.
The trick here is to add the crawling commands into the Lua interpreter.
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.