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cpptags is a very small program that ties existing Linux/Unix utilities (cpp, ctags) together in such a way as to make the implementation of call tips and tag location more practical. It produces a context-aware tag file from a single C/C++ source.
Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
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mod_lua is a content generate module for Apache2. It can run in three modes based LUA, 1 is full lua script, 2 is lua-html mixed, another is lua custom handle. All not need any CGI process, lighter and faster. Aimed to embed system and thin webs.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
Kingdom of beasts (KoB) is a Fantasy, Medieval, Real time Strategy Game. using Stratagus as game-engine. KoB will be different (in some way) than the other rts games.
This addon provides a tool to determine who is most deserving of a given piece of loot based on the work they've done for the guild vs. how they have been rewarded in previous raids. This will eventually work to be an addon/extension of CT_Raidtracker.
This project is set up for many programming projects to be started, but most likely never finished. This project will be used mostly to use the SVN Server, and to gain experience working with SVN with a variety of programming languages.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
CityBinder is used to create custom Bind Files for City of Heroes and City of Villains, and is designed to be extended easily. CityBinder saves a Profile for each Character, making Updating your Binds Very Easy.
This project is a portage of LUA on GP2X.
It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com
For more information see http://glua2x.memiks.info/