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Mys-venture is a very simple, 2D tile-based puzzle/adventure game. The project is being developed using C++ and Qt4 and exists only as a learning experience. The aim, naturally, is to produce a playable (as in, it works) game. Due to personal reasons
A Chien2D é voltada ao desenvolvimento de jogos 2D em C/C++, utilizada pelo autor em cursos de programação de jogos. A biblioteca é multiplataforma, rodando em Windows, Linux e Mac OS X.
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Open Tibia Advanced Remote Control or The bear remote is an API to open tibia, you can control almost anything in your server using this remote, also you can download/upload/edit files in otserv folder.
WS means WangShu in Chinese PinYin,and it refers to both the moon and watching the moon.
WS aslo means "Very Very Simple",thus WS is a very very simple game engine.
WS is made to be used easily and flexible
Instead of trying to merge all different flowgraph nodes into one single Mod Dll, they have now been separated into their own, lightweight Dll file. These plugins are then loaded by the system automatically and merged into the main system.
The OpenGDK project has been renamed to what it should be. It's been moved to https://sourceforge.net/projects/opengdk/ I apologize for the inconvenience and confusing it caused.
The cc3 project provides software for embedded vision systems. Currently, the software runs on the CMUcam3 hardware platform, which is a NXP LPC2106-based board with an onboard CMOS camera and FIFO, MMC interface, serial UARTs, and servo controller.
A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
This an application launcher for removable drives (although it can also be used as a normal application). Rather than organizing the apps as a list like the Windows Start menu, they are organized in a tool bar a bit similar to the Mac OSX dock bar.
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.