Search Results for "minecraft(linux)" - Page 25

Showing 854 open source projects for "minecraft(linux)"

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  • 1
    Making these little burgers with guns and hammers a bit better :)
    Downloads: 0 This Week
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  • 2
    Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
    Downloads: 0 This Week
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  • 3
    Source code repository for computer games created by the GameTrailers Game Development Team
    Downloads: 0 This Week
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  • 4
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
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  • 5
    A roguelike inspired by survival horror games.
    Downloads: 0 This Week
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  • 6
    To publish my changes to existing wow addons.
    Downloads: 0 This Week
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  • 7
    Stargus is a tool for converting data from the Starcraft install CD and scripts to play Starcraft with the Stratagus engine.
    Downloads: 0 This Week
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  • 8
    A graphical calculator for World of Warcraft (wow)
    Downloads: 0 This Week
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  • 9
    Remote administration program for PtokaX Direct Connect server program (http://PtokaX.org)
    Downloads: 0 This Week
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  • 10
    A MUD Client and Server that plan to be easily scriptable through Lua Script language.
    Downloads: 0 This Week
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  • 11
    A linux kernel module that brings the lua interpreter to kernel space
    Downloads: 0 This Week
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  • 12
    libguiex is a platform independent embedded GUI system used in game,it uses xml to manage the ui widget and script such as lua to respond the event.
    Downloads: 0 This Week
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  • 13
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 14
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 15
    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
    Downloads: 0 This Week
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  • 16
    Addon for GarrysMod 10 which allows players to temporary turn into ragdolls.
    Downloads: 1 This Week
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  • 17
    Thor has currently the aim to render the most realistic space scene
    Downloads: 0 This Week
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  • 18
    SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
    Downloads: 0 This Week
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  • 19
    Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
    Downloads: 0 This Week
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  • 20
    Software system for FlowScreen Router, with SempGate FPGA firmware and Intel EP80579 based board, it implements a high performance (1.5M pps network traffic) router system with open architecture for 3-rd party network application development.
    Downloads: 0 This Week
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  • 21
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 22
    Flinger is a lightweight program launcher for GTK based Linux distributions. It's used to launch programs via the keyboard.
    Downloads: 0 This Week
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  • 23
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 24
    A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
    Downloads: 0 This Week
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  • 25
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
    Downloads: 0 This Week
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