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Luma is a VST plugin for scripting musical events. It uses Lua as an embedded language that is augmented with functionality useful to making music, such as: timing, scales, notes and phrases.
Inventorque - Opensource 3D Inventor's Sandbox Game
Inventorque is an OpenSource 3D Inventor's Sandbox Game. The game is focused on inventing, building, and physics. Block based but smoothed, you can buildup or destroy your infinite world and use your inventions throughout it.
morph is a complete game engine based on the ioquake3 engine, the goal is to implement an engine that can have more actual features for the current generation of games.
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A little different Direct Connect client for windows and linux, based on DC++ with script support(windows lua, linux sh and lua), segmented downloads, various spams and tricks
A plug-in for the Notepad++ Open Source editor, allowing access to the editor's internals from user scripts written in Lua language. Provides N++ users with easy and powerful way to automate complicated tasks.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
Realism based first person shooter running on the XreaL engine, featuring a single player campaign and online multiplayer gametypes
Discontinued on this engine, feel free to use the code.
This project is for a completely open ended PvP system for Ascent based MMORPG servers. This involves custom npc's and the ability to capture cities around Azzeroth, this project is used in conjunction with Hypnotic WoW at www.hypnotic-wow.com
WoWsr is Java application for uploading screenshots from World of Warcraft to Flickr. In combination with the WoWsr Add-on for World of Warcraft, WoWser uploads and tags screen shots. Location data is tagged using the vGeo machine tag format.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.