Showing 50 open source projects for "mac framework"

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  • 1
    Lor

    Lor

    a fast, minimalist web framework for lua based on OpenResty

    A fast and minimalist web framework based on OpenResty.
    Downloads: 0 This Week
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  • 2
    torch-rnn

    torch-rnn

    Efficient, reusable RNNs and LSTMs for torch

    The torch-rnn project is a lightweight and efficient implementation of recurrent neural networks built on the Torch framework, focusing on flexibility and reusability for sequence modeling tasks. It provides implementations of standard RNNs and long short-term memory networks, enabling users to train models for tasks such as text generation, language modeling, and sequence prediction. The repository emphasizes simplicity and performance, offering a streamlined pipeline for preprocessing...
    Downloads: 0 This Week
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  • 3
    30log

    30log

    30 lines library for object orientation in Lua

    30log, in extenso 30 Lines Of Goodness is a minified framework for object orientation in Lua. It provides named and unnamed classes, single inheritance, metamethods and basic support for mixins. In 30 lines.
    Downloads: 0 This Week
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  • 4

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
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  • 5
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 6
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
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  • 7
    LuaCV

    LuaCV

    OpenCV library wrapper for Lua language

    LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV. LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic. Working with: Lua 5.2, OpenCV 2.2-2.4 LuaCV-0.2.0 (svn rev. 62) is last version compatible with Lua 5.1...
    Downloads: 2 This Week
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  • 8
    An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
    Downloads: 0 This Week
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  • 9
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 10
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 11
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 1 This Week
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  • 12
    NextHub is a powerful file-sharing server written in C#. It implements the ADC protocol and will run under any platform supporting the .NET 2.0 framework. The emphasis on NextHub is performance, simplicity, and extendability.
    Downloads: 0 This Week
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  • 13
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 14
    CastParty is a compact player framework for displaying player & other unit frames within the World of Warcraft. Additional functionality is provided for assigning mouse+metakey definitions to any frame.
    Downloads: 0 This Week
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  • 15
    BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 0 This Week
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  • 16
    Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
    Downloads: 0 This Week
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  • 17
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 18
    The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
    Downloads: 0 This Week
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  • 19
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 0 This Week
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  • 20
    CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
    Downloads: 0 This Week
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  • 21
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 22
    TVComm is a framework to digital tv applied on t-commerce. The framework is aimed to provide a core of common funcionalities as security, payments transactions and authentication requirements to digital tv.
    Downloads: 0 This Week
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  • 23
    Amog is a Massive Multi-player Online Game Framework including client, server, area editor. To allow ease of setup and running of MMO style games.
    Downloads: 0 This Week
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  • 24
    Lua Console User Interface aims to provide a framework to build console based applications using the Lua language.
    Downloads: 0 This Week
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  • 25
    Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
    Downloads: 0 This Week
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