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This project is set up for many programming projects to be started, but most likely never finished. This project will be used mostly to use the SVN Server, and to gain experience working with SVN with a variety of programming languages.
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
The Cross Platform Application Collection is a meta project which includes several smaller projects that provide useful tools for any .net/mono enabled platform.
A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
Gatherer is an addon for World of Warcraft that allows players of World of Warcraft to track their discoveries of gatherable items such as herbs, minerals and treasure.
toimd - is a True Opensource Instant Messenger Daemon, which provides support of many IM protocols, and can be used in multi-user environment. We are planning to add a fully support of all features of each protocol we provide.
A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
sudokudo:
Solving Sudokus on consol-level under Linux with Lua.
Input : the sudoku-puzzle in a textfile or line by line.
Output : The puzzle, its solution, if any, and the elapsed time.
Maight be a first approach to come to a userfriendly version.