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The aim of LucED is to develop a fast & responsive text editor with a simple but powerful user interface similar to NEdit, using embedded Lua script language, syntax highlighting configurable via PCRE regular expressions with arbitrarily nested patterns.
TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
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AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
A space fighting game where you not only have to pilot a spaceship, but also to construct it by placing engines, lasers and armor in good places, according to laws of physics. Single- and multiplayer.
FreeMAX is a M.A.X.: Mechanized Assault & Exploration mod that allows you to play M.A.X. with the Stratagus engine, as opposed to play it with the original M.A.X. one. So you need to have a legal copy of M.A.X.(original DOS Version required).
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
ianout is a next generation 2d engine. Our goal is to create a modern engine that has strong modding support and works for linux and windows. It has support for the Fallout 2 graphic assets so I will be excellent to create post apocalyptic games with it.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
Secret of Eternia is a 2D RPG written in C++/Lua using the ClanLib Game SDK. So far we have a nice demo with a few maps running, next phase is to build a full game.
AnaLina is a mathematics/physics presentation, visualization and simulation system. It is intended to be used by teachers etc. in classrooms to help in teaching linear algebra and physics (mainly mechanics).
Die Maschine is a fast paced 3rd person action-adventure game. Take control of Maschine, a biomechanical cyborg in the post apocalyptic setting of Essen, Germany, and become the Oppositions only hope in defeating the tyranical Coalition forces.
The project is a topdown viewed 2D RPG/Hack'n'slash a bit similiar to older Ultimas. The game's "engine" is developed with C++ and the maps, items and NPC behaviour is scripted with Lua.