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The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
Project name: frecl (free remote control). This project is devoted to a problem of remote controlling PC. (For an example: management of several IR-remote controls of the several computers incorporated into a network, using one or more IR-receivers.).
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AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
This project maintains a collection of scripts that are written in Lua5.
And can be used with various different API's of Direct Connect Clients and server applications.
AnaLina is a mathematics/physics presentation, visualization and simulation system. It is intended to be used by teachers etc. in classrooms to help in teaching linear algebra and physics (mainly mechanics).
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The project is a topdown viewed 2D RPG/Hack'n'slash a bit similiar to older Ultimas. The game's "engine" is developed with C++ and the maps, items and NPC behaviour is scripted with Lua.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
Have You ever played ROBBO or LASERMANIA on ATARI 65XE ? No? Have You ever played SOKOBAN or similar 2d logic game ? Yes? So.. the Toxic Project to create a 2d logic game engine and game on it. Main goal of the game is to think and think and think:)
A client/server application for Garry's Mod. Interfacing with the game done through a DLL which in its turn interacts with a server to send/receive data.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.