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Save hundreds of developer hours with components built for SaaS applications.
The #1 Embedded Analytics Solution for SaaS Teams.
Whether you want full self-service analytics or simpler multi-tenant security, Qrvey’s embeddable components and scalable data management remove the guess work.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
This is a Vietnamese Open-source Multimedia Player. Decode any codecs like MP3, MP4, ADX, OGG, WAVE, WMA, WMV,.... Based the BASS.dll & Fmodex.dll.
The project is back since July 16th 2013.
Version 1.2.0 is coming soon.
Nixstaller is an Open Source project with the goal to create user friendly and flexible installers that work on various UNIX like systems. Some of its features are: small size overhead, large compatibility, Lua scripting and few dependencies.
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AtlasLoot Enhanced is a UI mod for World of Warcraft allowing for loot tables to be browsed whenever needed within the game. It can be integrated with any map mod as well as used on its own and at the moment works with Atlas and AlphaMap.
Falling Block Game is a free, open source block stacking game available for Windows and Linux. The object of the game is to move and rotate pieces in order to fill in complete rows. The more rows you clear at once, the more points you score!
Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository.
NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link:
https://github.com/pavouk/lgi/
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Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
"balanced annihilation chicken defense" mod (game) for the springrts engine; based on the balanced annihilation mod. This is an "inofficial" branch (from version 2.15) as the previous mod maintainer seems idle.
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
Improvement over standard SciTE with a bunch of lua scripts (with some external libraries) managed by customized SciteExtMan offering some IDE capabilities.
Dynamic XML is an extension of the XML functions for AutoPlay Media Studio. It allows the programmer to load and work with multiple XML files at the same time.