Transformer Engine (TE) is a library for accelerating Transformer models on NVIDIA GPUs, including using 8-bit floating point (FP8) precision on Hopper GPUs, to provide better performance with lower memory utilization in both training and inference. TE provides a collection of highly optimized building blocks for popular Transformer architectures and an automatic mixed precision-like API that can be used seamlessly with your framework-specific code. TE also includes a framework-agnostic C++ API...