Showing 11 open source projects for "z cpu"

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  • 1
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 12 This Week
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  • 2
    stable-diffusion.cpp

    stable-diffusion.cpp

    Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference

    stable-diffusion.cpp is a lightweight, high-performance implementation of Stable Diffusion and related generative models written entirely in portable C/C++, designed to run on virtually any device without heavy dependencies. It enables text-to-image and image-to-image generation, supports a growing set of models like SD1.x, SD2.x, SDXL, SD-Turbo, Qwen Image, and more, and is continually updated with support for cutting-edge model variants including video and image editing models. The project...
    Downloads: 20 This Week
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  • 3

    mwayne's PortableApps

    mwayne's Dev Tests for PortableApps.com

    Projects' Source Code: ================= Anti-Twin: https://github.com/2wayne/Anti-TwinPortable AutoHotkey: https://github.com/2wayne/AutoHotkey_LPortable CPU-Z: https://github.com/2wayne/CPU-ZPortable Everything: https://github.com/2wayne/EverythingPortable FastStone Image Viewer: https://github.com/2wayne/FSViewerPortable GPU-Z: https://github.com/2wayne/GPU-ZPortable Mumble: https://github.com/2wayne/MumblePortable NetWorx: https://github.com/2wayne/NetWorxPortable PotPlayer: https://github.com/2wayne/PotPlayerPortable Pulover's Macro Creator: https://github.com/2wayne/MacroCreatorPortable Q-Dir: https://github.com/2wayne/Q-DirPortable ReNamer: https://github.com/2wayne/ReNamerPortable SciTE4AutoHotkey: https://github.com/2wayne/SciTE4AutoHotkeyPortable SpaceSniffer: https://github.com/2wayne/SpaceSnifferPortable WinScan2PDF: https://github.com/2wayne/WinScan2PDFPortable
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    Downloads: 351 This Week
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  • 4
    JOS

    JOS

    JOS is an N-body simulation system written in Java

    ...The idea was to have a simulation system which can use different interaction laws to calculate the force emerging between the objects. Current version implements only Newton's law. For GUI it uses Swing and Java 2D Graphics. GPU version (master branch) does not use Z coordinate of the objects. This is done for faster calculations but can be easily changed. CPU version (arbitrary_precision branch) use Z coordinate. Current visualization is 2D only. Aparapi library is used for GPU computations. The CPU version (jos-cpu.jar) introduces an abstraction for numbers which allows you to choose which implementation to use: primitive type double, common BigDecimal or arbitrary precision ApFloat. ...
    Downloads: 0 This Week
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  • 5
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
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  • 6
    cuda-z
    Simple program that displays information about CUDA-enabled devices. The program is equipped with GPU performance test.
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    Downloads: 265 This Week
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  • 7
    i-nex

    i-nex

    i-nex system hardware lister

    I-Nex is an application that gathers information for hardware components available on your system and displays it using an user interface similar to the popular Windows tool CPU-Z.
    Downloads: 14 This Week
    Last Update:
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  • 8

    Java Software Renderer

    Java implementation of a software renderer.

    Java implementation of a software renderer. Software rendering is handled only by a CPU, without any GPU support. Renderer is implemented in pure Java, without any additional frameworks. Additional requirements: JDK / JRE 8
    Downloads: 0 This Week
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  • 9

    armvd

    ARM Visual Disassembler

    Created with Flat Assembler + Z macro language.
    Downloads: 0 This Week
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  • 10

    KA9Q Mirror

    An impressive early implementation of TCP/IP

    Mirror directly approved by Phil Karn, KA9Q. The KA9Q NOS TCP/IP package began life way back in 1985 on a surplus Xerox 820 computer board running CP/M with a 4 MHz Zilog Z-80 CPU, 64KB of RAM and a 8" floppy drive holding all of 243KB. Later, it moved to the IBM PC with the 8088 and 80286 CPUs running MS-DOS. KA9Q NOS was only the second known implementation of the Internet protocols for low-end computers. Unlike PC/IP, KA9Q NOS could simultaneously act as an Internet client, a server and an IP packet router, and handle multiple client and server sessions. ...
    Downloads: 0 This Week
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  • 11
    This program was born as a parody of another *-Z utilities like CPU-Z or GPU-Z. It shows some basic information about OpenCL-enabled GPUs and CPUs.
    Downloads: 14 This Week
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