Showing 4 open source projects for "ps5 controller macro"

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  • 1
    DS4 for PC | DualSense PS5

    DS4 for PC | DualSense PS5

    DS4 for DualSense PS5 controller, DS4 for PC, DS4 Download

    Downloads: 9 This Week
    Last Update:
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  • 2
    AnyPS5

    AnyPS5

    Tool for automatic PS5 executables porting to Linux and Windows

    AnyPS5 is an experimental compatibility project for automatically porting PlayStation 5 executables to Linux and Windows. Instead of emulating an entire console, it relinks executables into native target formats and supplies replacement implementations for required system libraries. The project includes a shader recompiler that can produce SPIR-V for Vulkan-based graphics workflows. Unsupported conditions are deliberately surfaced as runtime errors rather than silently ignored....
    Downloads: 36 This Week
    Last Update:
    See Project
  • 3
    kube-rs

    kube-rs

    Rust Kubernetes client and controller runtime

    A Rust client for Kubernetes in the style of a more generic client-go, a runtime abstraction inspired by controller-runtime, and a derive macro for CRDs inspired by kubebuilder. Hosted by CNCF as a Sandbox Project. These crates build upon Kubernetes API machinery + API concepts to enable generic abstractions. These abstractions allow Rust reinterpretations of reflectors, controllers, and custom resource interfaces so that you can write applications easily.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Tcl/Tk interface for the SSC-32 servo controller. Sliders generate position commands and send them to the ssc32 via serial output. The number of servos can be changed. Positions can be captured and replayed using the macro function. Added group controls.
    Downloads: 0 This Week
    Last Update:
    See Project
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