OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.
InTml is a language and tools for Virtual and Mixed Reality development. It adds a component-based, reusable architecture to MR apps on top of open technologies such as VRJuggler, VRPN, and OpenSG. Soon: C++ and Java distributions, eclipse plugin.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
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OpenSG Agents - we are developing libraries and an API to allow intelligent synthetic characters (3D interactive graphical characters driven by AI) to be easily incorporated into virtual worlds using the OpenSG system (www.opensg.org)