Showing 41 open source projects for "motion tracking"

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  • 1
    ViRe

    ViRe

    A open-source VR mocap studio built in Unity

    ViRe is an open-source VR mocap studio built in Unity. ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio. All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets. It supports the tracking of the headset and both hand controllers. We are working on support for additional body trackers, and for every place you do not have a tracker, procedural bone movement will help out.
    Downloads: 2 This Week
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  • 2
    AliceVision

    AliceVision

    3D Computer Vision Framework

    AliceVision is an open-source photogrammetric computer vision framework designed to reconstruct detailed 3D scenes and camera motion from collections of images or videos. It provides a complete pipeline for structure-from-motion (SfM), multi-view stereo (MVS), and mesh generation, allowing users to convert 2D imagery into accurate 3D models. The framework is built with a strong emphasis on research-grade algorithms while maintaining the robustness required for production environments, making it suitable for industries such as visual effects, cultural heritage preservation, and robotics. ...
    Downloads: 1 This Week
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  • 3
    SteadyDancer

    SteadyDancer

    Harmonized and Coherent Human Image Animation

    SteadyDancer is a research-oriented motion stabilization and dancer tracking system designed to analyze and correct motion in videos, making captured performances appear smoother and more stable while preserving expressiveness. It employs computer vision and motion modeling to estimate and reduce unwanted jitters, shakes, or camera wobbles — particularly in dance or movement sequences where traditional smoothing would distort intentional motion. ...
    Downloads: 0 This Week
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  • 4
    BoxMOT

    BoxMOT

    Pluggable SOTA multi-object tracking modules for segmentation

    BoxMOT is an open-source framework designed to provide modular implementations of state-of-the-art multi-object tracking algorithms for computer vision applications. The project focuses on the tracking-by-detection paradigm, where objects detected by vision models are continuously tracked across frames in a video sequence. It provides a pluggable architecture that allows developers to combine different object detectors with multiple tracking algorithms without modifying the core codebase....
    Downloads: 1 This Week
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  • 5
    GR00T Whole-Body Control (WBC)

    GR00T Whole-Body Control (WBC)

    Welcome to GR00T Whole-Body Control (WBC)

    ...It includes the decoupled controller used with GR00T N1.5 and N1.6, combining reinforcement learning for the lower body with inverse kinematics for the upper body. The GEAR-SONIC system learns a broad set of natural motor skills from large-scale human motion data through a unified tracking policy. Released Unitree G1 checkpoints support motion references, whole-body teleoperation, planning, and vision-language-action workflows. A C++ and TensorRT inference stack provides real-hardware deployment, while PyTorch checkpoints support Isaac Lab evaluation and continued training. The repository also includes VR teleoperation, data collection, kinematic planning, and low-latency control configurations. ...
    Downloads: 2 This Week
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  • 6
    WiFi DensePose

    WiFi DensePose

    Turn WiFi signals into real-time human pose estimation and detection

    ...The repository includes components for data processing, model inference, and real-time visualization, making it suitable for research and experimental deployments. Its architecture emphasizes performance and reproducibility, allowing developers to explore non-visual motion capture systems using accessible hardware. Overall, WiFi DensePose functions as an advanced research-grade toolkit for WiFi-based human sensing and pose estimation.
    Downloads: 51 This Week
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  • 7
    VGGT

    VGGT

    [CVPR 2025 Best Paper Award] VGGT

    VGGT is a transformer-based framework aimed at unifying classic visual geometry tasks—such as depth estimation, camera pose recovery, point tracking, and correspondence—under a single model. Rather than training separate networks per task, it shares an encoder and leverages geometric heads/decoders to infer structure and motion from images or short clips. The design emphasizes consistent geometric reasoning: outputs from one head (e.g., correspondences or tracks) reinforce others (e.g., pose or depth), making the system more robust to challenging viewpoints and textures. ...
    Downloads: 1 This Week
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  • 8
    AtomAI

    AtomAI

    Deep and Machine Learning for Microscopy

    AtomAI is a Pytorch-based package for deep and machine-learning analysis of microscopy data that doesn't require any advanced knowledge of Python or machine learning. The intended audience is domain scientists with a basic understanding of how to use NumPy and Matplotlib. It was developed by Maxim Ziatdinov at Oak Ridge National Lab. The purpose of the AtomAI is to provide an environment that bridges the instrument-specific libraries and general physical analysis by enabling the seamless...
    Downloads: 1 This Week
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  • 9
    frame.js

    frame.js

    JavaScript Sequence Editor

    frame.js is a tiny utility for orchestrating frame-based animations with requestAnimationFrame while keeping code clean and predictable. It abstracts the boilerplate of setting up a render loop, tracking elapsed time, and updating callbacks at the right cadence. By providing a simple lifecycle—start, stop, tick—it encourages separation between state updates and rendering, which is essential for smooth visuals. The library aims to be unobtrusive: you can drop it into demos or prototypes...
    Downloads: 0 This Week
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  • 10
    JanusWeb

    JanusWeb

    An in-browser implementation of JanusVR

    JanusXR re-imagines webpages as collaborative 3D web spaces interconnected by portals. JanusXR turns any webpage into its own three-dimensional space where users can meet and explore with others. Host content on the open web and customize Janus' open-source multiplayer server to fit your needs. VESTA is JanusXR's user-driven community. Post your own spaces and get feedback from other community members! The built-in editor allows users to join together to create content in real-time....
    Downloads: 1 This Week
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  • 11
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. ...
    Downloads: 0 This Week
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  • 12
    MLT Multimedia Framework
    A multimedia authoring and processing framework and a video playout server for television broadcasting.
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    Downloads: 9 This Week
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  • 13
    MuJoCo MPC

    MuJoCo MPC

    Real-time behaviour synthesis with MuJoCo, using Predictive Control

    ...MJPC integrates a high-performance GUI and multiple predictive control algorithms, including iLQG, gradient descent, and Predictive Sampling — a competitive, derivative-free method that achieves robust real-time control. The system supports multi-shooting optimization, enabling precise motion planning across diverse domains like quadruped locomotion, humanoid tracking, and dexterous manipulation. In addition to its C++ core, MJPC includes an experimental Python API, enabling integration with custom models and MuJoCo tasks for flexible scripting and experimentation.
    Downloads: 2 This Week
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  • 14
    OpenMVG

    OpenMVG

    open Multiple View Geometry library. Basis for 3D computer vision

    openMVG is an open-source C++ library for multiple-view geometry, photogrammetry, and Structure from Motion. It provides an end-to-end framework for reconstructing 3D scenes from collections of ordinary images. Its libraries cover image handling, feature description, feature matching, feature tracking, camera models, triangulation, robust estimation, and geometric solvers. Command-line binaries handle individual reconstruction stages that can be combined into complete pipelines. ...
    Downloads: 0 This Week
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  • 15
    Gait Tracking With x-IMU

    Gait Tracking With x-IMU

    Foot tracking algorithm demonstrated in Seb Madgwick's 3D Tracking

    This repository provides the source code for a foot-tracking algorithm using an inertial measurement unit (IMU) attached to the foot, as demonstrated in Seb Madgwick’s “3D Tracking with IMU” video (March 2011). The method performs dead reckoning to integrate foot motion and corrects for drift at each foot strike (when the foot touches the ground) to reset error accumulation. The algorithm was part of gait analysis research, estimating foot trajectories in 3D over time. ...
    Downloads: 0 This Week
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  • 16
    CoTracker

    CoTracker

    CoTracker is a model for tracking any point (pixel) on a video

    ...Its transformer-style architecture aggregates information both along time and across points, allowing it to recover tracks even after brief disappearances. The repository ships with inference scripts, pretrained weights, and simple interfaces to seed points, run tracking, and export trajectories for downstream tasks. Typical uses include correspondence building, motion analysis, dynamic SLAM priors, video editing masks, and evaluation of geometric consistency in real scenes.
    Downloads: 0 This Week
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  • 17
    DragGAN

    DragGAN

    Official Code for DragGAN (SIGGRAPH 2023)

    ...Built on top of StyleGAN architectures, the tool operates directly on the learned generative manifold to maintain photorealistic consistency. It combines feature-based motion supervision with a robust point-tracking mechanism to ensure accurate edits during user interaction. DragGAN has gained attention for making complex image edits, such as pose changes or shape adjustments, accessible through an intuitive interface. The repository provides code and GUI tooling that allow researchers and advanced users to experiment with this next-generation controllable image manipulation technique.
    Downloads: 0 This Week
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  • 18

    CineTracker

    CineTracker GUI for motion tracking of cine MRI

    CineTracker GUI for motion tracking of cine MRI Developed by Liam Lawrence and Angus Lau, Sunnybrook Health Sciences Centre
    Downloads: 2 This Week
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  • 19

    avio

    Python version of ffplay with built-in AI

    See the Files tab above for installation instructions
    Downloads: 0 This Week
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  • 20
    jeelizFaceFilter

    jeelizFaceFilter

    Javascript/WebGL lightweight face tracking library

    ...We want to keep it framework agnostic so the outputs of the library are raw, if the face is detected or not, the position and the scale of the detected face and the rotation Euler angles. But thanks to the featured helpers, examples and boilerplates, you can quickly deal with a higher level context (for motion head tracking, for face filter or face replacement). We continuously add new demonstrations, so stay tuned!
    Downloads: 1 This Week
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  • 21
    SMTracker (v1.5, v2.0)

    SMTracker (v1.5, v2.0)

    A tool for analysis and visualization of single-molecule tracking data

    SMTracker v2.0 is a MATLAB-based graphical user interface (GUI) for automatically quantifying, visualising and managing SMT data via five interactive panels, allowing the user to interactively explore tracking data from several conditions, movies and cells on a track-by- track basis. Diffusion parameters and motion behaviour is analysed by several methods: a) by a Gaussian mixture model ,or b) by using the cumulative probability distribution of square displacements, c) Mean-Squared displacement fits, d) by Jump Distance analysis. It also includes exploratory tools to visualise single trajectories or dynamic heat maps.
    Downloads: 0 This Week
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  • 22
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    This work extends 3DDFA, named 3DDFA_V2, titled Towards Fast, Accurate and Stable 3D Dense Face Alignment, accepted by ECCV 2020. The supplementary material is here. The gif above shows a webcam demo of the tracking result, in the scenario of my lab. This repo is the official implementation of 3DDFA_V2. Compared to 3DDFA, 3DDFA_V2 achieves better performance and stability. Besides, 3DDFA_V2 incorporates the fast face detector FaceBoxes instead of Dlib. A simple 3D render written by c++ and...
    Downloads: 1 This Week
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  • 23
    XIVO

    XIVO

    X Inertial-aided Visual Odometry

    XIVO is an open-source repository for visual-inertial odometry/mapping. It is a simplified version of Corvis [Jones et al.,Tsotsos et al.], designed for pedagogical purposes, and incorporates odometry (relative motion of the sensor platform), local mapping (pose relative to a reference frame of the oldest visible features), and global mapping (pose relative to a global frame, including loop-closure and global re-localization, this feature, present in Corvis, is not yet incorporated in XIVO)....
    Downloads: 0 This Week
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  • 24
    TracTrac

    TracTrac

    Massive Object Tracking Software (Matlab/Python)

    TracTrac is a Particle Tracking Velocimetry (PTV) software which is extremely fast (more than 10k points tracked per second, 100k under python) and accurate (up to 0.01 pixel resolution), forming thus a good concurrent to the state-of-the art PIV/PTV algorithms. It allows to track anything that moves: birds, ants, grains, water flows... It runs on Python (v2&3) or Matlab (>2012a with Image Processing toolbox). Give it a try ! Get the last sources on GitHub:...
    Downloads: 0 This Week
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  • 25
    WebXR Gamepads Module

    WebXR Gamepads Module

    Repository for the WebXR gamepads module

    The WebXR Gamepads Module is for accessing the state of buttons, triggers, thumbsticks, and touchpads associated with virtual reality (VR) and augmented reality (AR) motion controllers on the Web. This specification is a product of the Immersive Web Working Group. This specification module describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web. Hardware that enables Virtual Reality (VR)...
    Downloads: 0 This Week
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