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JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
Virtual telescope written in Java for mobile phones. Uses CLDC1.1 and MIDP2.0. Tested on mobile phone with 2MB RAM and 60MB storage. The largest catalog uses TYCHO2(2.5M stars) and NGC+ IC(13k DSO) .Sky plotted in dark red. Has desktop version also.
Bloody Mess mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
SMScryptor encrypts and decrypts messages sent from any mobile phones using :
- AES 256 encryption
- J2ME MIDP2.0 CLDC1.1
- ECMAScript
- Apache / PHP / mysql
SOAP-Server framework for Java Micro Edition (JME). Use this framework to run simple web services on mobile devices, e.g. PDAs. Supports SOAP 1.2 (without attachments). Runs on MIDP2.0/CLDC1.1 or CDC compatible VMs with sufficient memory.
J2Minesweeper is minesweeper game can be played at portable media (cellphone, pda, etc) with J2ME suported and MIDP2.0 enabled, generate and build using Netbeans 5.0 + Netbeans Mobility 5.0
BlinkenApplet is a Blinken-Player that supports nearly all kinds of BlinkenStreams: Files blm, bmm, bml, bbm or network UDP. As it is written in Java, it's plattform independent. It can be used as applet, application or even on MIDP2.0 cell phones.
Hyper-M is a bluetooth based DHT peer-to-peer infrastructure for J2ME (CLDC1.1/ MIDP2.0) enabled handphones. Hyper-M allows the user to create a peer-to-peer network and share and retrieve files on this network. Has been tested mainly on Nokia handphones