Showing 7 open source projects for "isosurface"

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  • 1
    PyMesh

    PyMesh

    Geometry processing library for Python

    PyMesh is a codebase developed by Qingnan Zhou for his PhD research at New York University. It is a rapid prototyping platform focused on geometry processing. PyMesh is written with both C++ and Python, where computational intensive functionalities are realized in C++, and Python is used for creating minimalistic and easy-to-use interfaces. PyMesh is a rapid prototyping platform focused on geometry processing. It provides a set of common mesh processing functionalities and interfaces with a...
    Downloads: 2 This Week
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  • 2
    povviewer
    opengl scene viewer for povray
    Downloads: 0 This Week
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  • 3

    fluid-particles

    Real-time SPH fluid simulation and rendering via GPU raycasting

    ... explains detailed a straightforward CPU-executed implementation of the simulation, as well as an entirely GPU-executed visualization technique using isosurface raycasting, which allows the realtime rendering of multiple refractions. Theoretical foundations and alternative techniques are presented where it seems appropriate.
    Downloads: 3 This Week
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  • 4

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    ... supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 5
    "Voxel Surface" is a MATLAB program that creates exact surfaces from 3-D voxel data such as from MRI and CT Scan. It replaces MATLAB isosurface, isocap and isonormals functions, which have several deficiencies. See README file and Gallery pictures.
    Downloads: 0 This Week
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  • 6
    Source code and project for the Kd-Jump based isosurface and direct-volume raytracer. Based on work to-be-published in IEEE Visualization 2009.
    Downloads: 0 This Week
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  • 7
    A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
    Downloads: 0 This Week
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