Search Results for "global illumination renderer"

Showing 21 open source projects for "global illumination renderer"

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  • 1
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). Important...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Spectron

    Spectron

    Test Electron apps using ChromeDriver

    ... an Application class that when configured, can start and stop your Electron application. The Electron helpers provided by Spectron require accessing the core Electron APIs in the renderer processes of your application. So, either your Electron application has nodeIntegration set to true or you'll need to expose a require window global to Spectron so it can access the core Electron APIs.
    Downloads: 0 This Week
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  • 3
    CRYENGINE

    CRYENGINE

    A real-time game development platform

    The most powerful game development platform for you and your team to create world-class entertainment experiences. CRYENGINE 5.6 comes with significant improvements. New tools and enhancements make the game development process more intuitive than ever before. What you see is what you get, Sandbox allows you to create seamless worlds without any baking. Create your world and export to a game as you see it in the Editor. Fully realtime dynamic global illumination with a fully PBR workflow allows...
    Downloads: 25 This Week
    Last Update:
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  • 4
    simbol

    simbol

    Communications platform WebXR sites with self-sovereign identity

    Easily create social virtual worlds that anyone can interact with using Virtual Personas, a global identity system where people own their identities. Simbol accepts several configuration parameters. New worlds await us with VR and AR. A flourishing of creativity. This must happen without conceding in user experience and with an honest contract between creators and consumers regarding their data. Simbol is researching to accomplish these goals and broadcasting accomplishments made...
    Downloads: 0 This Week
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  • 5
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 0 This Week
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  • 6

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 7
    This is a project for implement global illumination algorithms (photon mapping) by GPGPU
    Downloads: 0 This Week
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  • 8
    Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
    Downloads: 0 This Week
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  • 9
    Lambda 2.0 is a global illumination renderer that is aimed at physically based rendering.
    Downloads: 0 This Week
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  • 10
    lucille is a parallel global illumination renderer with RenderMan interface support
    Downloads: 0 This Week
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  • 11
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 18 This Week
    Last Update:
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  • 12
    PiscisRT is a C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.
    Downloads: 0 This Week
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  • 13
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
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  • 14
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
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  • 15
    Inyo is a Monte Carlo-based global illumination renderer written in Java.
    Downloads: 0 This Week
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  • 16
    Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
    Downloads: 0 This Week
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  • 17
    toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
    Downloads: 2 This Week
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  • 18
    A web atlas using the planetary body renderer, Xplanet. Explore the solar system. Overlay clouds, cities, weather forecasts, and more. Navigate by point and click. Search global databases.
    Downloads: 2 This Week
    Last Update:
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  • 19
    Open extensible platform for rendering. It's designed to support complex rendering algorithms based on ray tracing. It will be able to perform robust and fast simulations of global illumination based on both in-house and published algorithms.
    Downloads: 0 This Week
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  • 20
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
    Downloads: 0 This Week
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  • 21
    The "xiphos ray tracer"(or xitrace) is a dynamic, performant, unbiased and robust, easily extendible Global Illumination Monte Carlo Ray Tracer. A main objective is the visualization of highly complex terrain and plant populations, and realism.
    Downloads: 0 This Week
    Last Update:
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