Showing 30 open source projects for "dynamic geometry"

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  • 1
    Dynamic geometry program for use in schools and universities. Rich graphical interface, web export, graphics export, macros, assignments, animations and much more. Download the program via the links on the web page.
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    Downloads: 30 This Week
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  • 2
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    VGGSfM is an advanced structure-from-motion (SfM) framework jointly developed by Meta AI Research (GenAI) and the University of Oxford’s Visual Geometry Group (VGG). It reconstructs 3D geometry, dense depth, and camera poses directly from unordered or sequential images and videos. The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. ...
    Downloads: 0 This Week
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  • 3
    3D Force-Directed Graph

    3D Force-Directed Graph

    3D force-directed graph component using ThreeJS/WebGL

    3D Force-Directed Graph is a web component for visualizing graph data in an interactive three-dimensional environment. It uses Three.js and WebGL for rendering while force simulation engines calculate node positions dynamically. Developers can customize nodes, links, labels, geometry, colors, directional arrows, particles, and other visual properties. Users can interact with graphs through dragging, clicking, selection, camera movement, and focus controls. The library supports dynamic data updates, collision handling, directed acyclic graph layouts, curved links, and external scene objects. Numerous examples demonstrate large graphs, custom visuals, post-processing effects, and interactive exploration techniques.
    Downloads: 8 This Week
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  • 4
    Algorithms & data structures project

    Algorithms & data structures project

    A collection of algorithms and data structures

    Algorithms is an educational collection of data structures and algorithms implemented primarily in Java. Its goal is to demonstrate common techniques through clear and elegant reference implementations. The repository covers trees, heaps, hash tables, graphs, dynamic programming, geometry, searching, sorting, strings, and many other topics. Complexity information is documented for many algorithms to help users understand performance characteristics. Implementations can be compiled with a standard JDK or managed and tested through Bazel. Many topics also include companion video explanations for learners who want additional conceptual guidance.
    Downloads: 0 This Week
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  • 5
    Cesium

    Cesium

    An open-source JavaScript library for world-class 3D globes and maps

    CesiumJS is an open source JavaScript library for creating world-class 3D globes and maps with the best possible performance, precision, visual quality, and ease of use. Developers across industries, from aerospace to smart cities to drones, use CesiumJS to create interactive web apps for sharing dynamic geospatial data. Built on open formats, CesiumJS is designed for robust interoperability and scaling for massive datasets. CesiumJS is released under the Apache 2.0 license and is free for...
    Downloads: 8 This Week
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  • 6
    SAFEDC

    SAFEDC

    semi-analytical finite element dispersion calculator of guided wave

    ...The function is as follows: 1. GW in isotropic plate. Acousto-elastic effect can be calculated, and result of dispersion cuve, displacement/stress/strain curve along the thickness, and static/dynamic mode shape can be output. 2. GW in anisotropic plate. laminate with arbitrary material and geometry parameters can be output, and GW in the laminate can be caluclated. 3. Circumenferential and longitudinal GW in Isotropic hollow cylinder. 4. Circumenferential and longitudinal GW in Anisotropic hollow cylinder. 5. GW in General section. users can import STL file to SAFEDC, to calcuate GW in general waveguide. ...
    Downloads: 8 This Week
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  • 7
    Abscom

    Abscom

    A C11 library of reusable data structures and platform utilities.

    Abscom bundles low-level building blocks — dynamic arrays, growable strings, hash functions, an open-addressing hash map, timing helpers, and simple file I/O — under a single umbrella header. On top of that it ships a Python-inspired dynamic runtime that brings var values, lists, dictionaries, sets, JSON, random utilities, and a light object system to plain C, plus a scientific layer with matrices, statistics, general math (scalar utilities, number theory, geometry, complex numbers), CSV, path helpers, and basic threading. ...
    Downloads: 3 This Week
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  • 8
    Recast Navigation

    Recast Navigation

    Navigation mesh generation and pathfinding toolkit for game AI systems

    Recast Navigation is an open source toolkit designed for building navigation meshes and performing pathfinding in 3D environments, particularly for video games and simulations. It provides a set of libraries that transform input geometry into navigation meshes that AI agents can use to move through virtual worlds. Its core component, Recast, constructs navigation meshes by rasterizing triangle meshes into voxels, filtering out areas that are not walkable, and converting the remaining regions...
    Downloads: 4 This Week
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  • 9
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 0 This Week
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  • 10
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the...
    Downloads: 0 This Week
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  • 11
    Nerfies

    Nerfies

    This is the code for Deformable Neural Radiance Fields

    Nerfies demonstrates deformation-aware neural radiance fields that reconstruct and render dynamic, real-world scenes from casual video. Instead of assuming a static world, the method learns a canonical space plus a deformation field that maps changing poses or expressions back to that space during training. This lets the system generate photorealistic novel views of nonrigid subjects—faces, bodies, cloth—while preserving fine detail and consistent lighting.
    Downloads: 1 This Week
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  • 12

    TclFltk

    Dynamic Extension for TCL/TK

    Implements a Tcl binding for the Fast Light Tool Kit portable GUI development environment.
    Downloads: 2 This Week
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  • 13
    OghamStars

    OghamStars

    Draw stars dynamically & adjust draw parameters in real time. Fun!

    Starting with an N-gon of N sides we create an X gon with all possible interconnections, drawn not all at once but line-by-line. Transparency, color, and line thickness, draw speed, can all be adjusted. Symmetry can be maintained or broken. Algebra is given in the program that describes the number of points formed in the geometry, the number of overlapping triangles, the number of possible angles, and the number of lines, all equations based on the parameter 'X'. This program is...
    Downloads: 0 This Week
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  • 14
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
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  • 15
    Replica Dataset

    Replica Dataset

    High-fidelity indoor 3D dataset for AI simulation and robotics

    Replica Dataset is a high-quality 3D dataset of realistic indoor environments designed to advance research in computer vision, robotics, and embodied AI. Developed by Facebook Research (now Meta AI), it features accurate geometric reconstructions, high-resolution and high dynamic range textures, and comprehensive semantic annotations. Each environment contains detailed models of real-world spaces, including rooms, furniture, glass, and mirror surfaces. The dataset also provides semantic and...
    Downloads: 3 This Week
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  • 16
    pyGear

    pyGear

    Precise gear geometry generator for spur and helical gears

    A python gear generator that serves as CAE/CAD-preprocessor for involute gears based on pythonOCC. It allows for the computation of dynamic properties and the creation of exact geometries from a minimal input set. PyGear can simulate the tool geometry and kinematics of standard gear hobbing tools to generate precise flank, tooth root and tip geometries.
    Downloads: 5 This Week
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  • 17

    Web Geometry Laboratory

    The WGL is a blended learning platform for geometry

    The Web Geometry Laboratory (WGL) project’s goal is, to build an adaptive and collaborative blended-learning Web-environment, integrating dynamic geometry systems (DGS) and geometry automated theorem provers (GATP). In its current version 1.4 it is already a very completed (and tested) Web platform.
    Downloads: 0 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 11 This Week
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  • 19
    Javascript-Voronoi

    Javascript-Voronoi

    JS implementation of Fortune's algorithm to compute Voronoi cells

    This repository implements Steven Fortune’s algorithm (sweep-line method) for generating Voronoi diagrams in JavaScript, providing a performant browser-side solution for computational geometry of planar point sets. With this library you can feed a set of sites (points) and compute their Voronoi cells – the partition of the plane into regions closest to each site – in O(n log n) time. It’s especially useful in web UIs, visualizations, interactive maps, and generative-art contexts where you need dynamic tessellations or diagrammatic layouts. ...
    Downloads: 0 This Week
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  • 20
    Free computer algebra system, compatible with existing CAS, as a C++ library with various user interfaces (GUI with formal spreadsheet and exact dynamic geometry, on-line, readline, emacs, texmacs...).
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    Downloads: 5 This Week
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  • 21
    Flat Surface Shader

    Flat Surface Shader

    Flat Surface Shader for rendering illuminated triangles

    Flat Surface Shader is a lightweight JavaScript rendering library for creating illuminated low-poly triangle surfaces. It models scenes with meshes, materials, lights, geometry, and renderers. Lighting is calculated with a Lambertian reflectance model using triangle normals, centroids, ambient color, and diffuse color. The same scene can be rendered through WebGL, Canvas 2D, or SVG backends. Developers can construct planes, deform vertices, move lights, and animate scenes to produce dynamic faceted visuals. ...
    Downloads: 0 This Week
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  • 22
    Euclide
    Euclide is a dynamic geometry application written in Java. It allows creation of geometric shapes (lines, points, circles, conics...) and transforms (rotation, symmetry...), which depend each other. Moving a shape will also move shapes dependent on it.
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    Downloads: 0 This Week
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  • 23
    rapido is a ray tracing library with support for static and dynamic geometry that enables real-time ray tracing of reasonably complex scene.
    Downloads: 0 This Week
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  • 24
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 1 This Week
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  • 25
    GeoGebra is free and multi-platform dynamic mathematics software for learning and teaching geometry, algebra, statistics, and calculus. Download the free software at http://www.geogebra.org. Find the source code at http://www.geogebra.org/trac
    Downloads: 0 This Week
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