Showing 3 open source projects for "cloth simulation"

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    Coffee-Physics

    Coffee-Physics

    A simple, lightweight physics engine written in CoffeeScript

    Coffee-Physics is a minimalist physics engine written in CoffeeScript that favors approachable, creative-coding workflows over heavyweight simulation frameworks. It models motion with a particle system and uses simple constraints and behaviors—such as gravity, attraction/repulsion, drag, and springs—to create believable movement with very little code. The design is intentionally composable: you attach behaviors to particles or groups and let the update loop integrate positions, producing...
    Downloads: 0 This Week
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  • 2

    VorteGrid

    Fluid Simulation for Video Games

    ...Recently, physical simulations have become more realistic, but the simulations have largely been limited to rigid bodies. Pervasive simulations of continuous media like cloth and fluids remain uncommon, largely because fluid dynamics entail conceptual and computational challenges that make simulating fluids difficult. This article begins a series that explains fluid dynamics and its simulation techniques. The series culminates in an example of a fluid simulation algorithm suitable for use in a video game.
    Downloads: 0 This Week
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  • 3
    Freecloth is a free, open-source cloth simulation tool for use in cloth simulation research, and to help in production of feature films or games using cloth. The idea is similar to Maya Cloth: a tool to create clothing for digital characters.
    Downloads: 0 This Week
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