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Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
A simple project which attempts to emulate real life in the launching of a trebuchet. Requires a python compiler, and the python modules for math, gtk, pygame, random, and numpy. Please note: this is an early version and is in alpha.
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A small, simple 2D real time tactical game written in python and pygame. Designed to be easy to learn and easy to make campaigns for, but still allow for strategically interesting gameplay.
MicroWar is 'Space Invaders' style arcade game, in the cruel world of micro-compter industry. You're a Macintosh faced to invading Wintel hordes year after year, kill more PC. Developped with python and pygame library.
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Ognom Keeper is a simple platform game where you manipulate a ball in a real-time physics world creating walls for it to bounce on so it will reach goals. The game is written in python 2.6 with the help of pymunk and pygame.
Game that I used to play on ZX Spectrum computer, about 20 years ago. Requirements: Python 2.6.3 [python.org] and Pygame 1.9.1 [pygame.org]. Running the game: Windows [double-click run_game.py] or Linux [python run_game].
InterLink is a sidescrolling game written in Python using the wonderful Pygame and Pymunk libraries. It uses interdimensional linkings to move objects from one area to another.
My first game using python and pygame. A worm game with some extra stuff in it.
Controls:
arrows move your worm
spacebar shoots a line out that removes all obstacles (can't see it and only have two)
Jewel-Story is a turn-based RPG game with strategy elements. Fight system of a game will be turn-based and need a deep thinking of player. You must have Python2.6 + pygame(1.9.0-2.1) module.
Galclone is a free clone of the simple 2d real-time strategy game galcon. Like his archetype, galclone is written in python and uses the pygame module (LGPL) for its gui.
This project is abandoned. Download these files at your own risk.
The bzr repository used for the Beginning Pygame presentation presented at Penguicon 7.0. The goal is to demonstrate basic pygame concepts, but could be used as the basis for another game.
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
ThePythonGameBook project is a free wiki book about open source game programming with python. Please visit the official homepage at http://ThePythonGameBook.com For historical reasons, some early example games of the book project are hosted on sf
the MegaZeux-like Advanced Game Environment (or MAGE-gcs to distinguish between other projects named MAGE) (formerly known as BrahMatt) is an attempt at a simple Pygame/OcempGUI game creation system in the vein of MegaZeux and ZZT (editor and runtime).