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"Universe for Sale!" is a new 2D RPG. Its a micromanagement economic simulation game. Your goal is to dominate the whole universe. Shoot, deal or debate - it's your choice. Attention! This game is only at the beginning.
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Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2Dgames and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
This is a homework project for the Software Laboratory 4 course at the Budapest University of Technology and Economics. This program is developed by a team of two IT Engineering student, its goal is an introduction to object oriented development.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
Web application for recording Mahjong scores. The application records combination and calcultate automatically points. Player statistics can be edit for all games played. Please see home page for more details http://mastermahjong.sourceforge.net
Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
Infothello is a project made by students from the IUT of calais(france) The main subject is making the game "othello" , including an AI and a 2 player-mode. The game is developped in JAVA language.
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group