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Persistent Multiplayer Browser Based Strategy Game.
This is the first open source PBBG Strategy Game. You will become a king, rule your own empire, create towns, build, train, fight, create alliances... all these and more.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
A new 3D Top-Down online survival action/strategy game for Code Orange Studios. Players must work together to survive on a space station overrun with failed medical experiments.
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Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.
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Gearborne is a futuristic, first-person real-time strategy game. Control your vehicles from the Command Module or jump into the fight by directly controlling your robots.
An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances
In this Strategy/tycoon MMO, you’re in your mansion in the mountains of Colombia, near your cocaine plantation, your stash in your warehouse in California, is being attacked by street gangs. What’s your next move?
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
FreeHeroes is a turn-based strategy game based on popular Heroes series. It is open source and platform independant thanks to Allegro programming library.
This project's aim is to make a free roam game, in the meaning of a free roam game. It's look will be a strategy game like, it's story is up to you to make.
This project will hopefully turn out to be a fully functional browser-based football manager. We are always open for suggestions and will try and provide support and updates as much as possible.
Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.
IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificial intelligence which plays as him and the player can look action with 2D or 3D view.
The Space Conquerors is a 3D real-time strategy game. The main game's objective is to choose one from many races and to conquer moons and planets through great 3rd person spacial battles.