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The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
Creation of a cyberpunk MMORPG based on Stephenson, and Gibson novels. Includes both real-world and online environments, full charecter generation, and the ability for users to expand the world.
FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
SPAGS stands for the SDL-Powered Adventure Game System. It is a crossplatform point-n-click adventure game engine for people to write their own adventure games
Proteus RPG Engine is a very open rpg engine, allowing roleplaying in many ways. And by roleplaying, I mean taking on the role of a character and making decisions based on the character's personality
The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set.
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**Until further notice this project is asleep. (a.k.a., dead.)**
Five Rings is a completely interactive, massively multiplayer, Java role-playing game. We are currently in the planning stage, so feel free to submit your ideas to the forum!
Spells and Stuff is a Python based web roleplaying system, that allows a DM(Dungeon Master) to create potentially unlimited graphical worlds and will allow multiple players to graphically explore them via a standard web browser.
Massah rpg - pen and paper roleplaying game, using d20 system and translated to finnםsh. Uses some advanced gaming aids in web-enviroment. Adaptation to Play-by-Email also.
In finnish: Massah roolipeli, d20 sההnnצt suomeksikההnnettynה.
We are a completely new mud engine not based on any previous ones but taking their best features, optimizing them and putting them to use. The source code is mainly written in C++ and is aimed to be as multi-platform as possible.
This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination.
Written in Java with full OOD, this will be multi-platform. Both Cl
BBI BOLT is Blue Blaze Irregular Banzai OnLine Training. This project is a web based version of the RPG currently played via email. The setup is similar to several different "portals", but the administration is unique.
This Program is used to manage heroes of DSA (german fantasy role playing). It uses improved rules, many different types of heroes,generates hero documents and much more
Phastinus is an online RPG campaign manager. It includes a PC/NPC database, player journals, and other features to give your campaigns an online presence. It is named after PHP, the scripting language, and Astinus, the historian of Krynn.