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This projects intent is to implement an environment wich you can play various card games in. For example, you can play Magic the Gathering (tm) or Shadow fist(tm). This is possiable due to the lack of any rulesengine.
J2EP is a reverse proxy running on a J2EE engine. The proxy is written in java and was originally designed with Tomcat in mind, but any engine should work fine. A set of basic mapping rules are included but they can easily be extended to your own needs.
Phoenix is an information extraction engine written in java.
Controlled by rules (declared in xml), it extracts information form any XML document (unstructured XHTML/OpenOffice documents). Supports XPath, additional conditions and top-down decomposit
The Java Gurps Project intend to build a kind of engine to help GURPS Game Masters to Game Mastering through abstracting the most complex rules of this RPG System.
Algernon is a rule-based reasoning engine written in Java. It allows forward and backward chaining across Protege knowledge bases. In addition to traversing the KB, rules can call Java functions and LISP functions (from an embedded LISP interpreter)
A preprocessor and a detection-plugin for Snort. The former calculates a set of features from network traffic, in the KDD (Knowledge Discovery Database) fashion; the latter adds the capability to understand rules extrapolated from features by means of mac
Jelcrow is a simple event driven Java Rule Engine that applies rules to a space with object(s). This space can contain any type of object(s) including POJO's and XML documents. Rule conditions are expressed in XPath and rules that match triggers an event.
A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a web browser.
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dbload is an ETL engine that will permit esier data loading in a selected target database. Summary of features available are: load and dump of data in XML, text or binary format, real time data transfer and manipulation, dynamic data transformation rules
RuleWorks is a rules-based application development tool providing the convenience of cross-platform development combined with one of the most powerful high level rules-based languages and fastest inference engine.
It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
Stinger is a Java validation engine for HTTP requests. Deploy it as a J2EE filter or integrated into servlets and JSPs. Specify simple regex-based rules in XML-based Security Validation Description Language (SVDL). Flexible logging and error handling.
JEOPS is a Java based forward chaining RULE ENGINE.
This Rule Engine is used to power up the business process by rules in Java Application Servers, client applications, and Servlets.
OpenAnonymity consists of a module for apache 2.0 Webserver and a framework that enables you to control search engine spider indexing on a word level, contrary to on file level as in Robots exclusion. OA could force Spiders to follow this rules.
Light-weight Java based Business RulesEngine (BRE) that uses XML as a way to control process flow for an application in an external entity. Soon to comply to JSR 94.
Nebula Cards (NC) is a networked, modular card game engine written in pure Java. The game rules, user interfaces, and computer players all take the form of pluggable Java classes, and most four-player, trick-taking games can be implemented.
Yajre is a java rulesengine with semantics designed for rules that are easy to reason about. Yajre is sponsored by Ecensity, home of the JSP portal `displet'.
A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data.
Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set.