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PPlanes is a implementation of the arcarde game BiPlanes. Two players - each controlling one plane - are fighting each other in a 2D-world. NO LONGER ACTIVE
Helper library for adding easy template support to your php applications. Templates files are plane php files. And ATRenderer class provides you tools for sending variables to template file, execution and to HTML rendering.
2D scrolling shooter set in WWII. The player controls a plane which they fly through levels in an attempt to survive and destroy as many enemies as possible. The project is being made using C++ and Allegro.
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Control Plane is a benchmark for telecom application environments. It's implementation uses two major software packages: OpenSER and IMS Bench SIPp to compare performance of distinct systems.
In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
This is a simulation for x-plane pilots and controllers. It simulates the whole ATC in Switzerland. Included are: ATMS(the server), ATMC(for controllers), PilotClient(for pilots) amd PlaneSim(simulates planes).
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Let P be a 2D point expressed in a plane area defined by four 2D points A,B,C,D. The aim of our C++ class is to express the coordinates of P in order to match when A,B,C,D is rectified as a rectangle. A demo application shows the use of the C++ class.
WFSynth is a wave field synthesis rendering engine for JACK. It computes filters in real-time for focused and outer point sources as well as plane sources.
RSPA is a component based event driven ajax enabled framework for PHP4 and PHP 5. It is a combination of plane PHP class and HTML/Javascript.RSPA allows calling server side PHP functions from client javascript events. Visit http://rspa.sourceforge.net
This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
Proposed is an algorithm
that uses computer vision, combined with a modified Rubine classifier, to allow
arbitrary N-sided polygons as accepted sketches in real-time.
Fraction calculator. For now only in text mode, but finally I plane making a GUI for Linux & other platforms. Finally all calculator's code will be accessible for both Linux/Unix architectures.
This project is aimed to provide complete suite of MPLS control protocols and MPLS Forwarding Engine on GNU Linux.Initial aim is to support LDP(RFC 3036) and RSVP (RFC 3209)stack for control plane. Let's rock the world of MPLS in Linux
QBIC is bascially a "four in a row" board game, except that you can place your tokens on 16 sticks. This way you can connect four tokens in 3D space and no longer on a 2D plane.
SSynth is a package of scientific software consisting of shell scripts and fortran source code for efficiently calculating a model stellar spectrum using the standard LTE, homogenous, and plane parallel approximations.
NetSV is part of the management/supervision plane and its role is to assist the network administrator when performing an IPv6 network renumbering by supervising the procedure and making diagnostics on the monitore hosts.
OpenEuclide is a 2D geometry software: figures are defined dynamically by describing formal geometrical constraints. This project is a basic tool for educational purpose: configurations in plane geometry, vector manipulation ...
Swarm 2 is an intense, Space Invaders style game. While the gameplay is mostly on a 2d plane, the graphics are all rendered in 3d. Enemies swarm at the player's ships at incredible rates, and the user is scored based on how many can be kept at bay.
Flight Simulator Operating System (FSOS) Project provides a series of X-Plane Plugins that enhance the capabilities of X-Plane for scientific or engineering research.