Search Results for "bullet physics engine" - Page 8

Showing 237 open source projects for "bullet physics engine"

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  • 1
    GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
    Downloads: 0 This Week
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  • 2
    The Roket Productions 3D Engine. Written in C++ and uses Irrlicht for graphics, Newton Physics for physics and LUA for the programming language. No downloads available at this time.
    Downloads: 0 This Week
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  • 3
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 1 This Week
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  • 4
    A basis for robot balance that eases the software development of balancing robots with a balancing engine. The DBE also will simulate physics locally on a desktop in Open GL to test the actual balancing algorithm or the client's ideas for a balancing ro
    Downloads: 0 This Week
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  • 5
    Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
    Downloads: 0 This Week
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  • 6
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 7
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 1 This Week
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  • 8
    Multibody dynamics simulation package with frictional contact and collision detection
    Downloads: 3 This Week
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  • 9
    PyNewton provides an object oriented binding to access the Newton Game Dynamics engine from Python programs
    Downloads: 0 This Week
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  • 10
    An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
    Downloads: 0 This Week
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  • 11
    JGP is a GUI for gnuplot (http://www.gnuplot.info/). It is made for all those who just love gnuplot but who found that organizing a large number of datasets and plots from the command line is inconvenient. JGP uses gnuplot as plotting engine.
    Downloads: 3 This Week
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  • 12
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 13
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 1 This Week
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  • 14
    A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
    Downloads: 0 This Week
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  • 15
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 16
    R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
    Downloads: 0 This Week
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  • 17
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 18
    An experimental constraint based physics engine with collision detection.
    Downloads: 0 This Week
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  • 19
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
    Downloads: 0 This Week
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  • 20
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 21
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 22
    GameShell is an easy Game Engine that conbines Irrlicht for graphics, Audiere for Sound, Newton for Physics and Lua for Scripting.
    Downloads: 0 This Week
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  • 23
    Computergame which uses the Irrlichtengine for graphics and the ODE-engine for physics. It's a racing-game, but you don't drive with cars - you fly with glider about 0.5-1 metre in the air. It's fast and fun. It's like a mixture of f-zero and a norma
    Downloads: 0 This Week
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  • 24
    The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
    Downloads: 16 This Week
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  • 25
    This project is intended to produce a simple physics engine which enables realistic animation of vehicles and machinery and builds 3D meshes for 3rd party ray tracers to render.
    Downloads: 0 This Week
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