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Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
Gearwerk is (currently aims to be) a Java application to help in the
construction of vehicles for the Silhouette Vehicle Construction System
created by Dream Pod 9.
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A new cartography mapping tool was introduced with the new Everquest:Legacy of
Ykesha(tm) extension in March'03. This tool allowed players to view, edit and
create maps of most zones in the Everquest world. The EQ Map Viewer program
is an open
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A library of standard routines useful to any NeverWinter Nights module maker. Routines will include: standard array handling for all types, associative arrays, string manipulation routines and much more.
A text based fantasy RPG that will offer an intriquite and engaging storyline, a unique battle and character levelling engine, and many other features, which we are still unsure of.
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This is ongoing project to overhaul the Promisance™ game system into one that is sci-fi based where players engage with starships and fighters. Improvments are incremental at this point, finishing some things where Promisance Enhanced left off.
Dimensional Web RPG engine is ment to provide a full platform for making RPG and MMORPG and to provide the needs of gamers and rpg lovers.
It aims to be modular easy to use and easy to extand, so it can support various type
of RPGs from fantasy to cybe
This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programming language at any level are welcome.
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
g-neric permits fast community management.
it contains generic code in php liek a framework.
it includes member management designed for MMORPG,
a forum with html support,
screenshot and smiley galery support,
mailing support,
news engine,
...
Sol Dominion is a game of expansion, exploring, learning and conquering, a mix between Homeworld's controls, with Imperium Galactica's empire management. You roleplay the leader of a nation, building colonies on planets and moons, researching, etc.
gqmud is developed by a two man team, mike and chris. Their goal is to provide the linux community with a client that rivals MegaMUD in power. Keep your eyes open, we're serious this time =)
A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
mauh is a multiplayer roguelike gaming system. It contains an interface similar
to nethack, as well as other more advanced interfaces. This project contains
a basic server and client.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
QUB is an electronic front-end for playing wargame/boardgame-style games on your computer using graphics files for pieces and game boards. QUB stands apart from other software of it's type, however... it's different.
Twek Master 2000 will help you make the optimal d20 character by analysing your average damage output. The applet frontend requires JFreeChart (you can get it on sourceforge).