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Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
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Gamers-Fusion is a space fantasy game framework with many components. Currently only the browser based game is in production based on the ExoFusion[V2] system.
Zaeden is a game written for pure RPG-style battling and character development. There are no conventional levels and characters are caster types. The game is focused around several types of magic. The project also hosts the CPE game engine.
A new game for Mac OS X as well as Mac OS 8-9 and Windows. Think SuperMario and Dungeons and Dragons. This 2-D side-scrolling RPG is sure to captivate you as you play through its many levels with plot twists at every corner.
A Waking Dreams goal is to be a free and open source MMORPG which is available to play on as many operating system as possible. You will find many unique features to this project. The genre of this particular RPG will be fantasy.
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Ardonril will be an MMORPG designed to allow players more
control in the game's content. Setting is yet to be determined
though I'm leaning towards a fantasy world.
A game written in C++ for Linux based systems. It is an action/adventure/rpg online game system; with a strong bend twards the adventure/puzzle genre. It is a 2D style game with a mouse-oriented system.
gazebo
n : a small roofed structure affording shade and rest.
Also an open framework for playing and assisting at playing most any OGL d20/DND game in the Gnome 2 environment.
The WOD Random Character Generator is a set of libraries that allow players to randomly create characters for White Wolf roleplaying games. This project uses C++, Perl 5 and a variety of Open Source tools and programs.
LiP, a Networked Metalanguage Roguelike Game.
* Networked - ability to share world, interact with and kill other players.
* Metalanguage - the world is written in specially designed language; the core in C.
* Roguelike - no need for explanation.
Sodalitas will be a revolutionary pseudo-Action/RPG utilizing OpenGL and C++ as the backbone for the engine. Taking elements from Tolkien and the cyberpunk genre, it will blend the action and RPG genres together to form a strategic, adventure game.
UOX:NG is an Ultima Online server emulator written in C for unix systems, and designed to be stable and secure. There is no intention of being feature-complete compared to official UO servers, instead making it easily customizable.
The Lapwing Project is about to design an SDK, witch can be used to create your own 3D-Rolleplaying Games. With the 2006 release we will present you with an Engine that can perform realtime 3D-Graphics, Sound and Network comunication.
A full featured website for the gotcha game, a real life game with waterguns.
Gotcha is a game where every participator gets a target (an other participator) and the order to kill it without witnesses and with a watergun. At the moment only for schools.
Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal
is to create the tools and game-engine for editing and playing a huge fantasy
world.
GMGen is a java role-playing aid for D&D Game Masters. It works in conjuction with the existing PCGen tool to track, generate and reward characters within combat. GMGen had been moved to be included in the PCGen project. THis project now only has suppo
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.