Search Results for "3d game python" - Page 7

Showing 2671 open source projects for "3d game python"

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  • 1
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more.
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    Downloads: 114 This Week
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  • 2
    GalTransl

    GalTransl

    Automated translation solution for visual novels

    GalTransl is an automated translation system specifically designed for visual novels, particularly those in the “galgame” genre, leveraging large language models to streamline and enhance the translation process. It integrates support for multiple advanced LLM providers such as GPT-4, Claude, DeepSeek, and other models, enabling high-quality, context-aware translations that go beyond traditional machine translation approaches. The platform is built to handle the unique structure of visual...
    Downloads: 1 This Week
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  • 3
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 1 This Week
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  • 4
    Ancient Beast

    Ancient Beast

    The Turn Based Strategy Game/eSport. Master your beasts

    Ancient Beast is a turn-based strategy indie game project played online against other people featuring a wide variety of creatures to acquire, putting them to use in order to defeat your opponents. This project was carefully designed to be easy to learn, fun to play and hard to master. We hope you'll enjoy it. The game takes place in a dystopian future, where people have excelled in power thanks to the use of technology, specifically advanced 3d printers.
    Downloads: 0 This Week
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    Isometric City

    Isometric City

    IsoCity: City building simulation game

    ...Although often used for game prototypes, the project’s flexible architecture also fits use cases like simulation dashboards, planning tools, or interactive data visualizations where spatial layout matters.
    Downloads: 3 This Week
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  • 6
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception,...
    Downloads: 4 This Week
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  • 7
    F1 Race Replay

    F1 Race Replay

    An interactive Formula 1 race visualisation and data analysis tool

    F1 Race Replay is an interactive replay viewer that lets users watch and analyze recorded Formula 1 race sessions with precise control over camera angles, timing, and telemetry overlay, offering a rich experience beyond standard broadcast replays. It ingests official timing and positional data, then renders vehicle movements through track maps and 3D visualizations so fans, analysts, and engineers can review strategy, overtakes, tire degradation effects, and pit stop impacts in detail. Users...
    Downloads: 5 This Week
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  • 8
    Ark Pixel Font

    Ark Pixel Font

    Ark pixel font - Open source Pan-CJK pixel font

    Ark pixel font - Open source Pan-CJK pixel font / Ark pixel font - Open source Pan-CJK pixel font. An open-source pan-Chinese-Japanese-Korean pixel font. 10, 12 and 16 pixels are supported. The goal is to provide an out-of-the-box pixel font solution for game development that can be used for text. This project not only provides all the glyph source files, but also provides the complete program needed to build the font. This font is still in early development and still lacks a large number of...
    Downloads: 38 This Week
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  • 9
    OSWorld

    OSWorld

    Benchmarking Multimodal Agents for Open-Ended Tasks

    OSWorld is an open-source synthetic world environment designed for embodied AI research and multi-agent learning. It provides a richly simulated 3D world where multiple agents can interact, perform tasks, and learn complex behaviors. OSWorld emphasizes multi-modal interaction, enabling agents to process visual, auditory, and symbolic data for grounded learning in a simulated world.
    Downloads: 1 This Week
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  • 10
    Build your own X

    Build your own X

    Master programming by recreating your favorite technologies

    build-your-own-x is a massive, community-curated roadmap of hands-on tutorials that teach you to re-implement complex systems from scratch—things like databases, compilers, operating systems, interpreters, web servers, neural networks, regex engines, and more. Rather than offering abstract theory, it organizes step-by-step guides by topic and by programming language, so you can pick a project that fits your stack and skill level. The focus is on demystifying internals: you don’t just use a...
    Downloads: 3 This Week
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  • 11

    Python Tetris

    Tetris game powered by Python 3

    A basic Tetris game with most modern mechanics of the genre. Includes SRS rotation functionality and modern scoring! (Will no longer update due to me wanting to move on to new projects.)
    Downloads: 0 This Week
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  • 12
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    VGGSfM is an advanced structure-from-motion (SfM) framework jointly developed by Meta AI Research (GenAI) and the University of Oxford’s Visual Geometry Group (VGG). It reconstructs 3D geometry, dense depth, and camera poses directly from unordered or sequential images and videos. The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support...
    Downloads: 0 This Week
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  • 13
    SmartNode

    SmartNode

    Visual simulation platform for space-based data backhaul scenarios

    smartNode is a visual simulation platform for space-based intelligent relay and satellite data-return scenarios. It models the relationship between satellites, ground stations, relay links, and content-driven task scheduling. The project includes a Python backend and a browser-based frontend, making it suitable for local simulation, teaching, and secondary development. Users can view a three-dimensional space situation, submit data return tasks, and monitor resource states in real time. The...
    Downloads: 0 This Week
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  • 14
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers. It came a long way in stripping out things that were non-essential, slowly sculpting into...
    Downloads: 0 This Week
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  • 15
    Step-Video-T2V

    Step-Video-T2V

    State-of-the-art (SoTA) text-to-video pre-trained model

    Step-Video-T2V is a state-of-the-art text-to-video foundation model developed to generate videos from natural-language prompts; its 30B-parameter architecture is designed to produce coherent, temporally extended video sequences — up to around 204 frames — based on input text. Under the hood it uses a compressed latent representation (a Video-VAE) to reduce spatial and temporal redundancy, and a denoising diffusion (or similar) process over that latent space to generate smooth, plausible...
    Downloads: 1 This Week
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  • 16
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 0 This Week
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  • 17
    Pong Game

    Pong Game

    Two player Table Tennis video game made usign Python's PyGame library.

    PyGame module inspired video game, "Pong" written exclusively in Python, is a great way to present the utmost capabilities and potentiality of the programming language.
    Downloads: 1 This Week
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  • 18
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 4 This Week
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  • 19
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 1 This Week
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  • 20
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 595 This Week
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  • 21
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data. The foundation data structure of Jina, CLIP-as-service, DALL·E Flow, DiscoArt etc. Data...
    Downloads: 0 This Week
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  • 22
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 0 This Week
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  • 23
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a vision­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title. This approach enables the model to...
    Downloads: 0 This Week
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  • 24
    Pyrates (game)

    Pyrates (game)

    TUI games designed as a classroom aid for teaching localization.

    "Pyrates" is a suite of pirate-themed TUI computer games designed as a classroom aid for teaching software localization with gettext. "Pyrates" showcases a number of common translation problems encountered during software localization. The game requires Python 3 IDE (at least version 3.10) on your device. See the "Wiki" section above for more information about the games. New locales can be added on Weblate.org (see the link above). Recommended soundtrack: "Assassin's Creed IV: Black Flag."
    Downloads: 2 This Week
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  • 25
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 0 This Week
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